Difference between revisions of "Chisel"

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(Extended the 'usage' section to detail the requirements that the chisel has for use (IE: the hammer placement) and reworded the modes into a list with the bricks mentioned at the end.)
 
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{{Old}}
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{{SideInfoBox Object
{{ToDo|everything}}
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| title = Chisel
 
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| largeimage1 = {{BlockImage|Bismuth Bronze Chisel}} {{BlockImage|Black Bronze Chisel}} {{BlockImage|Black Steel Chisel}} {{BlockImage|Blue Steel Chisel}} {{BlockImage|Bronze Chisel}} {{BlockImage|Copper Chisel}}
==Obtaining==
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{{BlockImage|Red Steel Chisel}} {{BlockImage|Steel Chisel}} {{BlockImage|Wrought Iron Chisel}}
 
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| invimage1 = Bismuth Bronze Chisel
===Metal Chisel===
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| tool =
 
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| stacksize = 1
Metal Chisels can only be made from [[Metals#Tool Metals|tool metals]].  They can be cast in ceramic molds, or worked on a metal anvil.
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| size = Large
 
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| weight = Medium
====Casting====
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| renewable = No
 
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| oredict = chisel, damageTypeSlashing
{{main|Metalworking Industry#Casting|Casting}}
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| gravity =
 
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| drops = N/A
[[Bismuth Bronze]], [[Black Bronze]], [[Bronze]], and [[Copper]] Chisels can be cast using a [[Vessel]] or a [[Ceramic Mold]] instead of working on an anvil.
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| flammable =
 
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| luminance =
=====Ceramic Mold=====
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| blastresistance =
 
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| invimage3 = Black Bronze Chisel
{| cellspacing="10"
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| invimage4 = Black Steel Chisel
!Making the Clay Tool Mold
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| invimage5 = Blue Steel Chisel
!Firing the Mold
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| invimage7 = Bronze Chisel
|-
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| invimage8 = Copper Chisel
|{{Grid/Knapping
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| invimage15 = Red Steel Chisel
|A1= CFL|B1= CFL|C1= CFD|D1= CFL |E1= CFL
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| invimage18 = Steel Chisel
|A2= CFL|B2= CFL|C2= CFD|D2= CFL |E2= CFL
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| invimage21 = Wrought Iron Chisel
|A3= CFL|B3= CFL|C3= CFD|D3= CFL |E3= CFL
 
|A4= CFL|B4= CFL|C4= CFD|D4= CFL |E4= CFL
 
|A5= CFL|B5= CFL|C5= CFD|D5= CFL |E5= CFL
 
|Output= Clay Mold Chisel
 
}}
 
|{{Grid/Pit Kiln
 
|A1= Clay Mold Chisel
 
|Output= Ceramic Mold Chisel
 
}}
 
|}
 
 
 
=====Vessel=====
 
 
 
Place an empty or partially filled Chisel mold into the slot to fill it with metal from the vessel. It takes 100 units of metal to completely fill an empty Ceramic Mold. The text in the vessel's GUI will be updated to show the amount of metal remaining in the vessel.
 
 
 
{{Grid/Vessel
 
|Units=100
 
|A1= Ceramic Mold Chisel; Ceramic Mold Chisel (Copper)
 
}}
 
 
 
=====Unshaped Ingot=====
 
 
 
To fill the Chisel mold from a ceramic ingot mold, right click the ''liquid'' unshaped ingot to open the casting interface:
 
{| cellspacing="10"
 
|{{Grid/Ceramic Mold
 
|A1= Unshaped Copper;; Unshaped Bismuth Bronze;; Unshaped Black Bronze;; Unshaped Bronze; |A2= Ceramic Mold Chisel; Ceramic Mold
 
|Output= ; Ceramic Mold Chisel (Copper);; Ceramic Mold Chisel (Bismuth Bronze);; Ceramic Mold Chisel (Black Bronze);; Ceramic Mold Chisel (Bronze)
 
}}
 
|}
 
Put the ceramic Chisel mold in the second input slot and wait for the filled mold to finished.
 
 
 
{| cellspacing="10"
 
!Removing the Head from the Mold
 
!Finishing the Chisel
 
|-
 
|{{Grid/Inventory Table
 
|A2= |B2= Ceramic Mold Chisel (Copper); Ceramic Mold Chisel (Bismuth Bronze); Ceramic Mold Chisel (Black Bronze); Ceramic Mold Chisel (Bronze)
 
|Output= Chisel Head (Copper); Chisel Head (Bismuth Bronze); Chisel Head (Black Bronze); Chisel Head (Bronze)
 
}}
 
|{{Grid/Inventory Table
 
|A1= |B1= Chisel Head (Copper); Chisel Head (Bismuth Bronze); Chisel Head (Black Bronze); Chisel Head (Bronze)
 
|A2= |B2= Stick
 
|Output= Copper Chisel; Bismuth Bronze Chisel; Black Bronze Chisel; Bronze Chisel
 
 
}}
 
}}
|}
 
 
====Smithing====
 
 
{{main|Anvil#Working|Working}}
 
 
Chisel Heads can also be crafted by using ingots on an [[anvil]] with a [[hammer]]. This is the only option for higher tier metals that cannot be cast. The durability depends both on the metal used and the skill of the smith forging the tool.
 
 
=====Smithing the Chisel Head=====
 
 
{| class="wikitable" style="text-align:center;"
 
! colspan="3" |[[Anvil#Rules|Working Rules]]
 
|-
 
|[[File: Grid Anvil Hit Light.png]] [[File: Grid Anvil Hit Medium.png]] [[File: Grid Anvil Hit Heavy.png]]
 
|[[File: Grid Anvil Hit Light.png]] [[File: Grid Anvil Hit Medium.png]] [[File: Grid Anvil Hit Heavy.png]]
 
|[[File: Grid Anvil Draw.png]]
 
|-
 
|Hit, Last
 
|Hit, Not Last
 
|Draw, Not Last
 
|}
 
 
{{Grid/Anvil
 
|A1=Steel Ingot; |B1= ; Chisel Head (Steel) |C1= Chisel Head (Steel)
 
|Tool= Stone Hammer
 
}}
 
 
=====Finishing the Chisel=====
 
 
{{Grid/Inventory Table
 
|A1=  |B1= Chisel Head (Steel)
 
|A2=  |B2= Stick
 
|Output= Steel Chisel
 
}}
 
 
==Usage==
 
  
By default, to use a chisel you must have a hammer in your 'off-hand' slot (the one that when empty has a shield icon in it). If you don't have a hammer in that slot the chisel will not work and on the right of your toolbar you'll see a triangular yellow warning symbol.
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The Chisel is a tool used to detail blocks. It can be Cast or [[Anvil|Smithed]] from 100 units of metal. The Chisel requires a [[Hammer]] in the offhand to be operated. The Chisel has 3 modes, Polishing, Stair, and Slab. To switch modes, press {{Key|M}}. To use the Chisel, just use {{Key|rmb}}.
  
Chisel's, when held in the hand, have 3 modes of use. The default key for changing tool modes is "M"
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==Polishing Mode==
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[[File:Chiseling Smooth.png|thumb|Chiseling Raw blocks into Smooth ones.]]
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The Polishing Mode converts [[Raw Stone]] into [[Smooth Stone]]. Smooth Stone created from the Chisel is able to [[Gravity|collapse]] unless it has been placed by the player.
  
* They can be used to shape [[Stone|Raw Stone]], [[Cobblestone]], [[Smooth Stone]] and [[Planks|Plank Blocks]] into staircase blocks. Simply place the block into position and right click to dig a portion out of the block and turn it into stairs. Corner stairs can still be made if the surrounding blocks are turned into stairs. The stair block can be then mined and moved like vanilla minecraft.
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==Stair Mode==
* They can smooth raw stone into smooth stone. Smooth stone does not yield to gravity and will not cause cave-ins. Right click on a block of raw stone to cause the conversion. Note that stone blocks cannot be smoothed if it has two or more raw stone blocks atop the block you wish to smooth<!-- This could use a diagram to explain. -->
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[[File:Chiseling Stairs.png|thumb|Chiseling Stairs out of a Smooth block.]]
* Chisels can be used to turn a full block into a half block. It has the same material restrictions and functions as the staircase mode  <br />
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Stair Mode allows the player to convert blocks into Stairs. Holding the Chisel in Stair Mode shows a red outline around a part of the block. Right click to break off the outlined portion.
  
Chisels can also be used turn [[rocks]] into bricks. These bricks can be used along with [[mortar]] to craft [[Construction#Brick_Blocks|brick blocks]] and [[Construction#Walls|brick walls]].
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''Note: Stair mode creates actual stair blocks, which will automatically connect to other stairs based on orientation. These stair blocks can be picked up and moved as if you had crafted them outright.''
  
<br />
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==Slab Mode==
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[[File:Chiseling Slabs.png|thumb|Chiseling Slabs out of a Smooth block.]]
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Slab Mode works much like Stair Mode, except it allows you to create convert a full block into a slab. The slab will drop from the block when you chisel it.

Latest revision as of 05:13, 11 August 2020

Chisel
Bismuth Bronze Chisel.png
Black Bronze Chisel.png
Black Steel Chisel.png
Blue Steel Chisel.png
Bronze Chisel.png
Copper Chisel.png


Red Steel Chisel.png
Steel Chisel.png
Wrought Iron Chisel.png
Bismuth Bronze Chisel.pngBlack Bronze Chisel.pngBlack Steel Chisel.pngBlue Steel Chisel.pngBronze Chisel.pngCopper Chisel.pngRed Steel Chisel.pngSteel Chisel.pngWrought Iron Chisel.png
Stacksize

1

Size

Large

Weight

Medium

Renewable

No

Ore Dictionary

chisel, damageTypeSlashing

Drops

N/A

Extra Item Data

See Data


The Chisel is a tool used to detail blocks. It can be Cast or Smithed from 100 units of metal. The Chisel requires a Hammer in the offhand to be operated. The Chisel has 3 modes, Polishing, Stair, and Slab. To switch modes, press M. To use the Chisel, just use Rmb.png Right Click.

Polishing Mode

Chiseling Raw blocks into Smooth ones.

The Polishing Mode converts Raw Stone into Smooth Stone. Smooth Stone created from the Chisel is able to collapse unless it has been placed by the player.

Stair Mode

Chiseling Stairs out of a Smooth block.

Stair Mode allows the player to convert blocks into Stairs. Holding the Chisel in Stair Mode shows a red outline around a part of the block. Right click to break off the outlined portion.

Note: Stair mode creates actual stair blocks, which will automatically connect to other stairs based on orientation. These stair blocks can be picked up and moved as if you had crafted them outright.

Slab Mode

Chiseling Slabs out of a Smooth block.

Slab Mode works much like Stair Mode, except it allows you to create convert a full block into a slab. The slab will drop from the block when you chisel it.