Difference between revisions of "Size"

From TFC:TNG
Jump to navigation Jump to search
 
Line 1: Line 1:
 
{{Game_Mechanic_InfoBox}}
 
{{Game_Mechanic_InfoBox}}
  
== Sizes and You ==
+
[[Weight]] controls stack size while size controls container suitability.
Together Size and [[Weight]] make up how many items can be held in a stack and the limits of how many of an item you can carry in a single stack. Along with that Size restricts what can be held inside some inventories.
+
 
 
There are 6 Sizes from smallest to largest:
 
There are 6 Sizes from smallest to largest:
 
# Tiny  
 
# Tiny  
Line 9: Line 9:
 
# Normal
 
# Normal
 
# Large
 
# Large
 +
# Very Large
 
# Huge
 
# Huge
Each size has a stack limit tied to it.
+
 
  
 
== Restrictions ==
 
== Restrictions ==
* Large and Huge are the only sizes that have any limits applied to them.
+
* Chests restricts to Large and below.
* Large & Huge items can't be placed inside of most inventories. They have separate storage solutions instead, like [[Log Pile]]s and [[Ingot Pile]]s.
+
* Large vessels restricts to Normal and below.
* Huge items can only be cooked one at a time inside of a [[Pit Kiln]].
+
* Small vessels restricts to Small and below.
 
+
* Very large items can only be cooked one at a time inside of a [[Pit Kiln]].
== Extra Restrictions with [[Weight]] ==
+
* Very Large & Huge items can't be placed inside inventories.
 
+
* Some items have their unique placing method.
*Carrying a single heavy and huge item will cause you to consume food and water slightly faster than normal.
+
** Ingots can be stored in [[Ingot Pile]]s or in chest.
*Carrying multiple heavy and huge items at the same time will make you incapable of moving.
+
** Logs can only be stored in [[Log Pile]]s.
 
+
* Carrying a single huge item will cause you to consume food and water slightly faster than normal.
== Stack Size Table ==
+
* Carrying multiple huge items at the same time will make you overburdened, you will be incapable of jumping and movement speed will be really slower than normal.
Each box corresponds to the maximum stack amount for every Size+[[Weight]] combination.
 
{{SizeWeightTable}}
 

Latest revision as of 23:57, 20 April 2020

Game Mechanic
This page contains information about a Game Mechanic. The things this page talks about may apply to Items, Blocks, Areas or other things. They are not something you obtain and could be invisible to the player. The information outlined on this page may or may not work with other mods.

Weight controls stack size while size controls container suitability.

There are 6 Sizes from smallest to largest:

  1. Tiny
  2. Very Small
  3. Small
  4. Normal
  5. Large
  6. Very Large
  7. Huge


Restrictions

  • Chests restricts to Large and below.
  • Large vessels restricts to Normal and below.
  • Small vessels restricts to Small and below.
  • Very large items can only be cooked one at a time inside of a Pit Kiln.
  • Very Large & Huge items can't be placed inside inventories.
  • Some items have their unique placing method.
  • Carrying a single huge item will cause you to consume food and water slightly faster than normal.
  • Carrying multiple huge items at the same time will make you overburdened, you will be incapable of jumping and movement speed will be really slower than normal.