Difference between revisions of "Leather"
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− | {{ | + | {{SideInfoBox Object |
| title = Leather | | title = Leather | ||
− | | largeimage1 = Leather | + | | largeimage1 = {{BlockImage | Leather}} |
| invimage1 = Leather | | invimage1 = Leather | ||
| tool = | | tool = | ||
Line 14: | Line 14: | ||
| luminance = | | luminance = | ||
| blastresistance = | | blastresistance = | ||
− | }} | + | }} |
− | [[ | + | Leather is the final step of the preparation of [[Hide]]. It can also be worked to create Leather [[Armor]], [[Saddle]]s, and the [[Bellows]]. Leather is worked with the [[Knapping]] interface but requires a [[Knife]] in the hotbar to work, just {{Key|Rmb}} while holding the leather to start! |
+ | |||
+ | {{ToDo|Make an Info box template for this}} | ||
+ | TFC texture replaces the vanilla item thus it's not something added by TFC itself. | ||
+ | |||
+ | [[Hide#Prepared Hide|Prepared Hide]] is turned into Leather by sealing it into a [[Barrel#Tannin|Barrel of Tannin]]. Large Hides yield 3 leather, Medium 2 leather, and Small 1 leather. |
Latest revision as of 04:12, 11 August 2020
Leather
Stacksize |
64 |
Size ⇲ |
Very Small |
Weight ⚖ |
Light |
Renewable |
Yes |
Ore Dictionary |
leather |
Drops |
None |
Extra Item Data |
See Data |
Leather is the final step of the preparation of Hide. It can also be worked to create Leather Armor, Saddles, and the Bellows. Leather is worked with the Knapping interface but requires a Knife in the hotbar to work, just Right Click while holding the leather to start!
ToDo: Something is missing! Help fill out the following missing information:
Make an Info box template for this
|
TFC texture replaces the vanilla item thus it's not something added by TFC itself.
Prepared Hide is turned into Leather by sealing it into a Barrel of Tannin. Large Hides yield 3 leather, Medium 2 leather, and Small 1 leather.