Difference between revisions of "Animals"
KittenRaee (talk | contribs) (updated animals) |
KittenRaee (talk | contribs) (Aplit mounts from main table) |
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|Pregnancy | |Pregnancy | ||
− | |[[Viande]], [[Hide|Medium Hide]], [[Bone]] | + | |[[Viande|Camelid Meat]], [[Hide|Medium Hide]], [[Bone]] |
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|Pregnancy | |Pregnancy | ||
|[[Beef]], [[Hide|Large Hide]], [[Bone]] | |[[Beef]], [[Hide|Large Hide]], [[Bone]] | ||
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! scope="row" |[[Duck]] | ! scope="row" |[[Duck]] | ||
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|[[Chevon]], [[Hide|Medium Hide]], [[Bone]] | |[[Chevon]], [[Hide|Medium Hide]], [[Bone]] | ||
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! scope="row" |[[Ocelot]], Cat (tamed) | ! scope="row" |[[Ocelot]], Cat (tamed) | ||
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|Pregnancy | |Pregnancy | ||
| | | | ||
+ | |} | ||
+ | {| class="wikitable" | ||
+ | |+ | ||
+ | !Animal | ||
+ | !Can be ridden | ||
+ | !Storage | ||
+ | !Special fetures | ||
+ | !Drops | ||
+ | |- | ||
+ | |Camel | ||
+ | |Yes | ||
+ | |3 slots | ||
+ | |Carpet decoration | ||
+ | |Camelid Meat, Medium Hide, Bone | ||
+ | |- | ||
+ | |Donkey | ||
+ | |Yes | ||
+ | |15 slots | ||
+ | |None | ||
+ | |Horse Meat, Medium Hide, Bone | ||
+ | |- | ||
+ | |Horse | ||
+ | |Yes | ||
+ | |None | ||
+ | |Armour | ||
+ | |Horse Meat, Large Hide, Bone | ||
+ | |- | ||
+ | |Llama | ||
+ | |Mount only | ||
+ | |9 slots | ||
+ | |Carpet decoration | ||
+ | |Camelid Meat, Medium Hide, Bone | ||
|- | |- | ||
− | + | |Mule | |
− | | | + | |Yes |
− | | | + | |15 slots |
− | | | + | |None |
− | | | + | |Horse Meat, Medium Hide, Bone |
|} | |} | ||
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<references> | <references> | ||
<ref name="noeggs">Parrots do not drop drop eggs, and therefore cannot be bred.</ref> | <ref name="noeggs">Parrots do not drop drop eggs, and therefore cannot be bred.</ref> | ||
Line 178: | Line 166: | ||
</references> | </references> | ||
− | = | + | =Wild animals= |
− | + | Wild animals are animals which cannot be bred and do not produce anything useful for the player. They cannot be fed, but you can still use their specified food to lead them around. They do not grow old, however they may respawn. | |
{| class="wikitable sortable" | {| class="wikitable sortable" |
Revision as of 16:09, 22 December 2020
Animals are Mobs which spawn on the surface, and drop Meat and other useful resources upon dying. Some animals, such as Cows or Chicken, are Livestock and can be familiarized and bred for products, while others, such as Bears, are Predators and will attack players and other mobs during specific times.
Livestock
Livestock are animals which can familiarized by being fed. Once their familiarization with the player is high enough, they will allow the player to harvest products from them, and may be bred. Livestock may grow old, and do not respawn.
Animal | Feed | Purpose | Reproduction | Drops |
---|---|---|---|---|
Alpaca | Grain | Wool | Pregnancy | Camelid Meat, Medium Hide, Bone |
Chicken | Grain | Eggs | Eggs | Feather, Chicken Meat, Bone |
Cow | Grain | Milk | Pregnancy | Beef, Large Hide, Bone |
Duck | Grain | Eggs | Eggs | Feather, Duck Meat, Bone |
Goat | Grain | Milk | Pregnancy | Chevon, Medium Hide, Bone |
Ocelot, Cat (tamed) | Fish, Meat | Will fight for you | Pregnancy | Small Hide, Bone |
Parrot | Grain | Alerts for nearby mobs | Eggs[1] | Feather, Bone |
Pig | Grain | Meat production | Pregnancy | Pork, Medium Hide, Bone |
Sheep | Grain | Wool | Pregnancy | Mutton, Medium Sheepskin, Bone |
Wolf, Dog (tamed) | Bone[2], Meat | Will fight for you | Pregnancy | Wolf Meat, Medium Hide, Bone |
MuskOx | Grain | Wool | Pregnancy | |
Yak | Grain | Milk | Pregnancy | |
Grouse | Grain | Eggs | Pregnancy | |
Zebu | Grain | Milk | Pregnancy |
Animal | Can be ridden | Storage | Special fetures | Drops |
---|---|---|---|---|
Camel | Yes | 3 slots | Carpet decoration | Camelid Meat, Medium Hide, Bone |
Donkey | Yes | 15 slots | None | Horse Meat, Medium Hide, Bone |
Horse | Yes | None | Armour | Horse Meat, Large Hide, Bone |
Llama | Mount only | 9 slots | Carpet decoration | Camelid Meat, Medium Hide, Bone |
Mule | Yes | 15 slots | None | Horse Meat, Medium Hide, Bone |
Wild animals
Wild animals are animals which cannot be bred and do not produce anything useful for the player. They cannot be fed, but you can still use their specified food to lead them around. They do not grow old, however they may respawn.
Animal | Drops |
---|---|
Deer | Venison, Medium Hide, Bone |
Pheasant | Feather, Pheasant Meat, Bone |
Rabbit | Rabbit Meat, Small Hide, Bone |
Squid | Calamari |
Predators
Predators are animals which will attack the player during specific times, or when provoked. They do not grow old and may respawn, with a lower chance than huntable animals.
Animal | Attack time | Drops |
---|---|---|
Bear | Daytime | Bear Meat, Large Hide, Bone |
Lion | Daytime | Gran Feline Meat, Medium Hide, Bone |
Panther | Nighttime | Gran Feline Meat, Medium Hide, Bone |
Polar Bear | Daytime | Bear Meat, Large Hide, Bone |
Saber Tooth | Nighttime | Gran Feline Meat, Medium Hide, Bone |
ToDo: Something is missing! Help fill out the following missing information:
Tables should probably be turned into templates for easier addition later on
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