Difference between revisions of "Animals"

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(Created page with "Animals are Mobs which spawn on the surface, and drop Meat and other useful resources upon dying. Some animals, such as Cows or Chicken, are Livestock and...")
 
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Animals are [[Mobs]] which spawn on the surface, and drop [[Meat]] and other useful resources upon dying. Some animals, such as [[Cows]] or [[Chicken]], are [[Livestock]] and can be familiarized and bred for products, while others, such as [[Bears]], are [[Predators]] and will attack players and other mobs during specific times.
+
Animals are [[Mobs]] which spawn on the surface, and drop [[Meat]] and other useful resources upon dying. Some animals, such as [[Cows]] or [[Chicken]], are [[Animals#Livestock|Livestock]] and can be familiarized and bred for products, while others, such as [[Bears]], are [[Animals#Predators|Predators]] and will attack players and other mobs during specific times.
  
 
=Livestock=
 
=Livestock=
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|-
 
|-
  
! scope="col"| Animal
+
! scope="col" |Animal
! scope="col"| Food
+
! scope="col" |Feed
  
! scope="col"| Products
+
! scope="col" |Purpose
  
! scope="col"| Gets pregnant<br>or lays eggs
+
! scope="col" |Reproduction
! scope="col"| Drops when killed
+
! scope="col" |Drops
 
|-
 
|-
! scope="row"| [[Alpaca]]
+
! scope="row" |[[Alpaca]]
| [[Grain]]
+
|[[Grain]]
  
| [[Wool]]
+
|[[Wool]]
  
| Pregnant
+
|Pregnancy
| [[Viande]], Medium [[Hide]], [[Bone]]
+
|[[Viande|Camelid Meat]], [[Hide|Medium Hide]], [[Bone]]
  
 
|-
 
|-
  
! scope="row"| [[Chicken]]
+
! scope="row" |[[Chicken]]
| [[Grain]]
+
|[[Grain]]
| [[Eggs]]
+
|[[Eggs]]
| Eggs
+
|Eggs
| [[Feather]], [[Chicken Meat]], [[Bone]]
+
|[[Feather]], [[Chicken Meat]], [[Bone]]
 
|-
 
|-
! scope="row"| [[Cow]]
+
! scope="row" |[[Cow]]
| [[Grain]]
+
|[[Grain]]
  
| [[Milk]]
+
|[[Milk]]
| Pregnant
+
|Pregnancy
| [[Beef]], Large [[Hide]], [[Bone]]
+
|[[Beef]], [[Hide|Large Hide]], [[Bone]]
 
|-
 
|-
! scope="row"| [[Donkey]]
+
! scope="row" |[[Duck]]
 +
|[[Grain]]
  
| [[Grain]]
+
|[[Eggs]]
  
| Can be ridden
+
|Eggs
| Pregnant
 
  
| [[Horse Meat]], Medium [[Hide]], [[Bone]]
+
|[[Feather]], [[Duck Meat]], [[Bone]]
 
|-
 
|-
! scope="row"| [[Duck]]
+
! scope="row" |[[Goat]]
| [[Grain]]
 
  
| [[Eggs]]
+
|[[Grain]]
  
| Eggs
+
|[[Milk]]
 +
|Pregnancy
  
| [[Feather]], [[Duck Meat]], [[Bone]]
+
|[[Chevon]], [[Hide|Medium Hide]], [[Bone]]
 
|-
 
|-
! scope="row"| [[Goat]]
+
! scope="row" |[[Ocelot]], Cat (tamed)
 +
|[[Fish]], [[Meat]]
  
| [[Grain]]
+
|Will fight for you
 +
|Pregnancy
  
| [[Milk]]
+
|[[Hide|Small Hide]], [[Bone]]
| Pregnant
 
 
 
| [[Chevon]], Medium [[Hide]], [[Bone]]
 
 
|-
 
|-
! scope="row"| [[Horse]]
+
! scope="row" |[[Parrot]]
  
| [[Grain]]
+
|[[Grain]]
 +
|Alerts for nearby mobs
  
| Can be ridden
+
|Eggs<ref name="noeggs" />
  
| Pregnant
+
|[[Feather]], [[Bone]]
 +
|-
 +
! scope="row" |[[Pig]]
  
| [[Horse Meat]], Medium [[Hide]], [[Bone]]
+
|[[Grain]]
 +
|Meat production
 +
|Pregnancy
  
 +
|[[Pork]], [[Hide|Medium Hide]], [[Bone]]
 
|-
 
|-
 +
! scope="row" |[[Sheep]]
  
! scope="row"| [[Llama]]
+
|[[Grain]]
  
| [[Grain]]
+
|[[Wool]]
  
| Can be ridden
+
|Pregnancy
  
| Pregnant
+
|[[Mutton]], [[Hide|Medium Sheepskin]], [[Bone]]
 +
|-
 +
! scope="row" |[[Wolf]], Dog (tamed)
 +
|[[Bone]]<ref name="wolffood" />, [[Meat]]
  
| [[Viande]], Medium [[Hide]], [[Bone]]
+
|Will fight for you
 +
|Pregnancy
  
 +
|[[Wolf Meat]], [[Hide|Medium Hide]], [[Bone]]
 +
|-
 +
!MuskOx
 +
|Grain
 +
|Wool
 +
|Pregnancy
 +
|
 +
|-
 +
!Yak
 +
|Grain
 +
|Milk
 +
|Pregnancy
 +
|
 +
|-
 +
!Grouse
 +
|Grain
 +
|Eggs
 +
|Eggs
 +
|
 
|-
 
|-
! scope="row"| [[Mule]]
+
!Zebu
 
+
|Grain
| [[Grain]]
+
|Milk
 
+
|Pregnancy
| Can be ridden
+
|
 
+
|}
| Pregnant
+
{| class="wikitable"
 
+
|+
| [[Horse Meat]], Medium [[Hide]], [[Bone]]
+
!Animal
 
+
!Can be ridden
 +
!Storage
 +
!Special fetures
 +
!Drops
 
|-
 
|-
! scope="row"| [[Ocelot]], Cat (tamed)
+
|Camel
| [[Fish]], [[Meat]]
+
|Yes
 
+
|3 slots
| Will fight for you
+
|Carpet decoration
| Pregnant
+
|Camelid Meat, Medium Hide, Bone
 
 
| Small [[Hide]], [[Bone]]
 
 
|-
 
|-
! scope="row"| [[Parrot]]
+
|Donkey
 
+
|Yes
| [[Grain]]
+
|15 slots
| Alerts for nearby mobs
+
|None
 
+
|Horse Meat, Medium Hide, Bone
| Eggs<ref name="noeggs" />
 
 
 
| [[Feather]], [[Bone]]
 
 
|-
 
|-
! scope="row"| [[Pig]]
+
|Horse
 
+
|Yes
| [[Grain]]
+
|None
| None
+
|Armour
| Pregnant
+
|Horse Meat, Large Hide, Bone
 
 
| [[Pork]], Medium [[Hide]], [[Bone]]
 
 
|-
 
|-
! scope="row"| [[Sheep]]
+
|Llama
 
+
|Mount only
| [[Grain]]
+
|9 slots
 
+
|Carpet decoration
| [[Wool]]
+
|Camelid Meat, Medium Hide, Bone
 
 
| Pregnant
 
 
 
| [[Mutton]], Medium [[Sheepskin]], [[Bone]]
 
 
|-
 
|-
! scope="row"| [[Wolf]], Dog (tamed)
+
|Mule
| [[Bone]], [[Meat]]
+
|Yes
 
+
|15 slots
| Will fight for you
+
|None
| Pregnant
+
|Horse Meat, Medium Hide, Bone
 
 
| [[Wolf Meat]], Medium [[Hide]], [[Bone]]
 
 
|}
 
|}
 
 
<references>
 
<references>
 
+
<ref name="noeggs">Parrots do not drop drop eggs, and therefore cannot be bred.</ref>
<ref name="noeggs">Parrots do not drop drop eggs, and therefor cannot be bred. </ref>
+
<ref name="wolffood">Wolves will eat bones, but do not approach the player when one is held and must be chased. They only approach when meat is held.</ref>
 
 
 
</references>
 
</references>
  
=Huntable=
+
=Wild animals=
  
Huntable animals are animals which cannot be bred and do not produce anything useful for the player, but can still be fed. They do not grow old, however they may respawn.
+
Wild animals are animals which cannot be bred and do not produce anything useful for the player. They cannot be fed, but you can still use their specified food to lead them around. They do not grow old, however they may respawn.
  
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
|-
 
|-
  
! scope="col"| Animal
+
! scope="col" |Animal
! scope="col"| Food
+
! scope="col" |Drops
! scope="col"| Drops when killed
 
 
|-
 
|-
! scope="row"| [[Deer]]
+
! scope="row" |[[Deer]]
 
 
| [[Salt]]
 
  
| [[Venison]], Medium [[Hide]], [[Bone]]
+
|[[Venison]], [[Hide|Medium Hide]], [[Bone]]
 
|-
 
|-
! scope="row"| [[Pheasant]]
+
! scope="row" |[[Pheasant]]
  
| [[Grain]]
+
|[[Feather]], [[Pheasant Meat]], [[Bone]]
 
 
| [[Feather]], [[Pheasant Meat]], [[Bone]]
 
  
 
|-
 
|-
  
! scope="row"| [[Rabbit]]
+
! scope="row" |[[Rabbit]]
  
| [[Carrot]]
+
|[[Rabbit Meat]], [[Hide|Small Hide]], [[Bone]]
 +
|-
 +
! scope="row" |[[Squid]]
  
| [[Rabbit Meat]], Small [[Hide]], [[Bone]]
+
|[[Calamari]]
  
 
|}
 
|}
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{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
|-
 
|-
! scope="col"| Animal
+
! scope="col" |Animal
! scope="col"| Food
 
  
! scope="col"| Attack time
+
! scope="col" |Attack time
  
! scope="col"| Drops when killed
+
! scope="col" |Drops
 
|-
 
|-
  
! scope="row"| [[Bear]]
+
! scope="row" |[[Bear]]
  
| [[Fish]]
+
|Daytime
  
| Daytime
+
|[[Bear Meat]], [[Hide|Large Hide]], [[Bone]]
 
 
| [[Bear Meat]], Large [[Hide]], [[Bone]]
 
  
 
|-
 
|-
  
! scope="row"| [[Lion]]
+
! scope="row" |[[Lion]]
  
| [[Fish]]
+
|Daytime
  
| Daytime
+
|[[Gran Feline Meat]], [[Hide|Medium Hide]], [[Bone]]
 
 
| [[Gran Feline Meat]], Medium [[Hide]], [[Bone]]
 
  
 
|-
 
|-
  
! scope="row"| [[Panther]]
+
! scope="row" |[[Panther]]
  
| [[Fish]], [[Meat]]
+
|Nighttime
  
| Nighttime
+
|[[Gran Feline Meat]], [[Hide|Medium Hide]], [[Bone]]
 
 
| [[Gran Feline Meat]], Medium [[Hide]], [[Bone]]
 
  
 
|-
 
|-
! scope="row"| [[Polar Bear]]
+
! scope="row" |[[Polar Bear]]
 
 
| [[Grain]]
 
  
| Daytime
+
|Daytime
| [[Bear Meat]], Large [[Hide]], [[Bone]]
+
|[[Bear Meat]], [[Hide|Large Hide]], [[Bone]]
  
 
|-
 
|-
! scope="row"| [[Saber Tooth]]
+
! scope="row" |[[Saber Tooth]]
  
| [[Fish]], [[Meat]]
+
|Nighttime
  
| Nighttime
+
|[[Gran Feline Meat]], [[Hide|Medium Hide]], [[Bone]]
 
+
|}
| [[Gran Feline Meat]], Medium [[Hide]], [[Bone]]
 
  
 
{{ToDo|Tables should probably be turned into templates for easier addition later on}}
 
{{ToDo|Tables should probably be turned into templates for easier addition later on}}

Latest revision as of 17:09, 22 December 2020

Animals are Mobs which spawn on the surface, and drop Meat and other useful resources upon dying. Some animals, such as Cows or Chicken, are Livestock and can be familiarized and bred for products, while others, such as Bears, are Predators and will attack players and other mobs during specific times.

Livestock

Livestock are animals which can familiarized by being fed. Once their familiarization with the player is high enough, they will allow the player to harvest products from them, and may be bred. Livestock may grow old, and do not respawn.

Animal Feed Purpose Reproduction Drops
Alpaca Grain Wool Pregnancy Camelid Meat, Medium Hide, Bone
Chicken Grain Eggs Eggs Feather, Chicken Meat, Bone
Cow Grain Milk Pregnancy Beef, Large Hide, Bone
Duck Grain Eggs Eggs Feather, Duck Meat, Bone
Goat Grain Milk Pregnancy Chevon, Medium Hide, Bone
Ocelot, Cat (tamed) Fish, Meat Will fight for you Pregnancy Small Hide, Bone
Parrot Grain Alerts for nearby mobs Eggs[1] Feather, Bone
Pig Grain Meat production Pregnancy Pork, Medium Hide, Bone
Sheep Grain Wool Pregnancy Mutton, Medium Sheepskin, Bone
Wolf, Dog (tamed) Bone[2], Meat Will fight for you Pregnancy Wolf Meat, Medium Hide, Bone
MuskOx Grain Wool Pregnancy
Yak Grain Milk Pregnancy
Grouse Grain Eggs Eggs
Zebu Grain Milk Pregnancy
Animal Can be ridden Storage Special fetures Drops
Camel Yes 3 slots Carpet decoration Camelid Meat, Medium Hide, Bone
Donkey Yes 15 slots None Horse Meat, Medium Hide, Bone
Horse Yes None Armour Horse Meat, Large Hide, Bone
Llama Mount only 9 slots Carpet decoration Camelid Meat, Medium Hide, Bone
Mule Yes 15 slots None Horse Meat, Medium Hide, Bone
  1. Parrots do not drop drop eggs, and therefore cannot be bred.
  2. Wolves will eat bones, but do not approach the player when one is held and must be chased. They only approach when meat is held.

Wild animals

Wild animals are animals which cannot be bred and do not produce anything useful for the player. They cannot be fed, but you can still use their specified food to lead them around. They do not grow old, however they may respawn.

Animal Drops
Deer Venison, Medium Hide, Bone
Pheasant Feather, Pheasant Meat, Bone
Rabbit Rabbit Meat, Small Hide, Bone
Squid Calamari

Predators

Predators are animals which will attack the player during specific times, or when provoked. They do not grow old and may respawn, with a lower chance than huntable animals.

Animal Attack time Drops
Bear Daytime Bear Meat, Large Hide, Bone
Lion Daytime Gran Feline Meat, Medium Hide, Bone
Panther Nighttime Gran Feline Meat, Medium Hide, Bone
Polar Bear Daytime Bear Meat, Large Hide, Bone
Saber Tooth Nighttime Gran Feline Meat, Medium Hide, Bone


ToDo:
Something is missing! Help fill out the following missing information: Tables should probably be turned into templates for easier addition later on