Difference between revisions of "Animals"

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(More cleanup (thanks Clay for pointers!))
(Updated information on feeding non-livestock animals, and removed the "feed" column from their tables; also added squid to the huntable table)
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=Huntable=
 
=Huntable=
  
Huntable animals are animals which cannot be bred and do not produce anything useful for the player, but can still be fed. They do not grow old, however they may respawn.
+
Huntable animals are animals which cannot be bred and do not produce anything useful for the player. They cannot be fed, but you can still use their specified food to lead them around. They do not grow old, however they may respawn.
  
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
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! scope="col"| Animal
 
! scope="col"| Animal
! scope="col"| Feed
 
 
! scope="col"| Drops
 
! scope="col"| Drops
 
|-
 
|-
 
! scope="row"| [[Deer]]
 
! scope="row"| [[Deer]]
 
| [[Salt]]
 
  
 
| [[Venison]], [[Hide|Medium Hide]], [[Bone]]
 
| [[Venison]], [[Hide|Medium Hide]], [[Bone]]
 
|-
 
|-
 
! scope="row"| [[Pheasant]]
 
! scope="row"| [[Pheasant]]
 
| [[Grain]]
 
  
 
| [[Feather]], [[Pheasant Meat]], [[Bone]]
 
| [[Feather]], [[Pheasant Meat]], [[Bone]]
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! scope="row"| [[Rabbit]]
 
! scope="row"| [[Rabbit]]
  
| [[Carrot]]
+
| [[Rabbit Meat]], [[Hide|Small Hide]], [[Bone]]
 +
|-
 +
! scope="row"| [[Squid]]
  
| [[Rabbit Meat]], [[Hide|Small Hide]], [[Bone]]
+
| [[Calamari]]
  
 
|}
 
|}
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|-
 
|-
 
! scope="col"| Animal
 
! scope="col"| Animal
! scope="col"| Feed
 
  
 
! scope="col"| Attack time
 
! scope="col"| Attack time
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! scope="row"| [[Bear]]
 
! scope="row"| [[Bear]]
 
| [[Fish]]
 
  
 
| Daytime
 
| Daytime
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! scope="row"| [[Lion]]
 
! scope="row"| [[Lion]]
 
| [[Fish]]
 
  
 
| Daytime
 
| Daytime
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! scope="row"| [[Panther]]
 
! scope="row"| [[Panther]]
 
| [[Fish]], [[Meat]]
 
  
 
| Nighttime
 
| Nighttime
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|-
 
|-
 
! scope="row"| [[Polar Bear]]
 
! scope="row"| [[Polar Bear]]
 
| [[Grain]]
 
  
 
| Daytime
 
| Daytime
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|-
 
|-
 
! scope="row"| [[Saber Tooth]]
 
! scope="row"| [[Saber Tooth]]
 
| [[Fish]], [[Meat]]
 
  
 
| Nighttime
 
| Nighttime

Revision as of 05:07, 22 April 2020

Animals are Mobs which spawn on the surface, and drop Meat and other useful resources upon dying. Some animals, such as Cows or Chicken, are Livestock and can be familiarized and bred for products, while others, such as Bears, are Predators and will attack players and other mobs during specific times.

Livestock

Livestock are animals which can familiarized by being fed. Once their familiarization with the player is high enough, they will allow the player to harvest products from them, and may be bred. Livestock may grow old, and do not respawn.

Animal Feed Purpose Reproduction Drops
Alpaca Grain Wool Pregnant Viande, Medium Hide, Bone
Chicken Grain Eggs Eggs Feather, Chicken Meat, Bone
Cow Grain Milk Pregnant Beef, Large Hide, Bone
Donkey Grain Can be ridden Pregnant Horse Meat, Medium Hide, Bone
Duck Grain Eggs Eggs Feather, Duck Meat, Bone
Goat Grain Milk Pregnant Chevon, Medium Hide, Bone
Horse Grain Can be ridden Pregnant Horse Meat, Medium Hide, Bone
Llama Grain Can be ridden Pregnant Viande, Medium Hide, Bone
Mule Grain Can be ridden Pregnant Horse Meat, Medium Hide, Bone
Ocelot, Cat (tamed) Fish, Meat Will fight for you Pregnant Small Hide, Bone
Parrot Grain Alerts for nearby mobs Eggs[1] Feather, Bone
Pig Grain None Pregnant Pork, Medium Hide, Bone
Sheep Grain Wool Pregnant Mutton, Medium Sheepskin, Bone
Wolf, Dog (tamed) Bone, Meat Will fight for you Pregnant Wolf Meat, Medium Hide, Bone
  1. Parrots do not drop drop eggs, and therefor cannot be bred.

Huntable

Huntable animals are animals which cannot be bred and do not produce anything useful for the player. They cannot be fed, but you can still use their specified food to lead them around. They do not grow old, however they may respawn.

Animal Drops
Deer Venison, Medium Hide, Bone
Pheasant Feather, Pheasant Meat, Bone
Rabbit Rabbit Meat, Small Hide, Bone
Squid Calamari

Predators

Predators are animals which will attack the player during specific times, or when provoked. They do not grow old and may respawn, with a lower chance than huntable animals.

Animal Attack time Drops
Bear Daytime Bear Meat, Large Hide, Bone
Lion Daytime Gran Feline Meat, Medium Hide, Bone
Panther Nighttime Gran Feline Meat, Medium Hide, Bone
Polar Bear Daytime Bear Meat, Large Hide, Bone
Saber Tooth Nighttime Gran Feline Meat, Medium Hide, Bone


ToDo:
Something is missing! Help fill out the following missing information: Tables should probably be turned into templates for easier addition later on