Difference between revisions of "Weight"

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{{Game Mechanic InfoBox}}
 
{{Game Mechanic InfoBox}}
  
== Weight & You==
+
Weight controls stack size while [[size]] controls container suitability.
Weight is a simple mechanic and doesn't have a whole lot to it. It's main job is to be a multiplier for stack sizes. It's second job requires [[Size]] to work, [[Size|Heavy & Large/Huge]] items will give a slowness debuff.
 
There is 3 levels of Weight:
 
# Light
 
# Medium
 
# Heavy
 
  
== Stack Size Table ==
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There is 5 levels of Weight:
Each box corresponds to the maximum stack amount for every Size+[[Weight]] combination.
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{{SizeWeightTable}}
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{| class="wikitable"
 +
! style="font-weight:bold;" | Weight
 +
! style="font-weight:bold;" | Stack
 +
|-
 +
| Very Light
 +
| 64
 +
|-
 +
| Light
 +
| 32
 +
|-
 +
| Medium
 +
| 16
 +
|-
 +
| Heavy
 +
| 4
 +
|-
 +
| Very Heavy
 +
| 1
 +
|}

Latest revision as of 22:40, 20 April 2020

Game Mechanic
This page contains information about a Game Mechanic. The things this page talks about may apply to Items, Blocks, Areas or other things. They are not something you obtain and could be invisible to the player. The information outlined on this page may or may not work with other mods.

Weight controls stack size while size controls container suitability.

There is 5 levels of Weight:

Weight Stack
Very Light 64
Light 32
Medium 16
Heavy 4
Very Heavy 1