Difference between revisions of "Weight"
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{{Game Mechanic InfoBox}} | {{Game Mechanic InfoBox}} | ||
− | + | Weight controls stack size while [[size]] controls container suitability. | |
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− | == Stack | + | There is 5 levels of Weight: |
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− | + | {| class="wikitable" | |
+ | ! style="font-weight:bold;" | Weight | ||
+ | ! style="font-weight:bold;" | Stack | ||
+ | |- | ||
+ | | Very Light | ||
+ | | 64 | ||
+ | |- | ||
+ | | Light | ||
+ | | 32 | ||
+ | |- | ||
+ | | Medium | ||
+ | | 16 | ||
+ | |- | ||
+ | | Heavy | ||
+ | | 4 | ||
+ | |- | ||
+ | | Very Heavy | ||
+ | | 1 | ||
+ | |} |
Latest revision as of 22:40, 20 April 2020
Game Mechanic This page contains information about a Game Mechanic. The things this page talks about may apply to Items, Blocks, Areas or other things. They are not something you obtain and could be invisible to the player. The information outlined on this page may or may not work with other mods.
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Weight controls stack size while size controls container suitability.
There is 5 levels of Weight:
Weight | Stack |
---|---|
Very Light | 64 |
Light | 32 |
Medium | 16 |
Heavy | 4 |
Very Heavy | 1 |