Difference between revisions of "Bloomery"

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{{ToDo|everything}}{{Old}}
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{{SideInfoBox Object
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| largeimage1 = {{BlockImage|Bloomery}}
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| invimage1 = Bloomery
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| tool = pickaxe
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| stacksize = 1
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| size = Large
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| weight = Very Heavy
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| renewable = 0
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| oredict = None
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| gravity = 0
 +
| drops = Self
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| flammable = 0
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| luminance = 15
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}}
  
==Obtaining==
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The bloomery is both a craftable block and also a large multiblock structure containing the craftable block as a component.
  
The core of the Bloomery is the Bloomery Block, which is crafted from eight double bronze sheets, using the following recipe:
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== Bloomery block ==
 +
The bloomery block, which looks and acts like a hatch, is crafted from eight bronze double sheets. The double sheets may be [[Bronze|bronze]], [[Bismuth Bronze|bismuth bronze]], or [[Black Bronze|black bronze]], but all eight must be made of the same metal.
  
Any of the bronzes may be used - [[Bronze]], [[Bismuth Bronze]] or [[Black Bronze]] - but all the double sheets must be of the same type. No mixing is allowed.
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== Multiblock structure ==
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{| class="wikitable" style="float: right; margin: 1em;"
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|+Building a bloomery
 +
|-
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| [[File:Bloomery 1.png|frameless]]
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| [[File:Bloomery 2.png|frameless]]
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|-
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| [[File:Bloomery 3.png|frameless]]
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| [[File:Bloomery 4.png|frameless]]
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|-
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|}
  
==Usage==
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The basic multiblock structure is three layers high. The top layer requires four stone blocks surrounding an air block, forming a chimney. The middle layer continues the chimney, but replaces one of the stone blocks with a second air block and adds two additional stone blocks beside that air block. The bottom layer requires only two stone blocks, below the two air blocks of the middle layer. The bloomery block itself must then be placed in the side opening to form an access hatch; if constructed incorrectly, it will not be placeable. The stone blocks can be any kind of stone (including multiple kinds) and in any form (raw, smooth, brick, or even cobble, including mixed forms, though cobble may require additional blocks due to its sensitivity to gravity). The spaces outside the basic structure can be left empty or filled with any material as desired, though the top of the chimney must be left unobstructed.
  
The '''Bloomery''' is a structure used to perform the first step of the process of refining the various iron ores into [[Wrought Iron]]. Iron ore and charcoal are heated to high temperatures inside the Bloomery, resulting in a spongy mass of iron and slag, called a [[Bloom]], which can subsequently be worked on an anvil to remove the slag, producing Wrought Iron.
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Beyond the basic structure, the chimney may be extended by adding one or two more layers identical to the top layer. Doing so expands the capacity of the bloomery to 2× or 3× (respectively) its original value. The chimney does not need to be open to the sky for the bloomery to work; in cold regions, it may be helpful to build a roof over the chimney to prevent snow from accumulating inside the structure when not in use.
  
===Bloomery Structure===
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== Usage ==
  
The structure of the Bloomery consists of the Bloomery Block with a block of stone underneath it, above it, and to the left and right of it. The block immediately behind the Bloomery Block should be empty space, with stone underneath it and stone on its remaining three sides. The block immediately above that should also be empty and surrounded on all four sides by stone. Basically it's a two-block high stone chimney connected to the back of the Bloomery Block.
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The bloomery can smelt up to 8, 16, or 24 items, depending on the chimney height. Each item may be:
  
The first two images below shows a completed minimum-size bloomery. The third shows the same Bloomery, but with its side blocks removed so that the internal structure is revealed.
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* an iron ore lump
 +
* a wrought iron tool, tool head, or ingot
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* an iron bloom from a previous bloomery operation
  
Any style of stone except cobblestone may be used: raw, smooth, or bricks. It is also possible to mix styles of stone and even the types of rock if desired (e.g. smooth basalt and granite bricks).
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To operate the bloomery:
  
====Expansion====
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# Open the hatch, if necessary, with {{Key|Rmb}}.
 
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# Place eight [[Charcoal|charcoal]] at the bottom of the chimney using {{Key|Shift}}+{{Key|Rmb}}.
The Bloomery can be expanded to process up to three times as much ore by adding another two layers of brick rings to the top. For each layer added to the bloomery, 8 additional pieces of ore can be smelted.
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# Close the hatch.
 
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# Climb to the top of the chimney.
===Smelting Ore===
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# Drop the ore lumps into the chimney with {{Key|Q}}.
 
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# Drop charcoal into the chimney with {{Key|Q}} equal to the number of items to smelt. Adding too little fuel will prevent the bloomery from lighting. Adding too much will work fine, but wastes fuel.
{{main|Bloom}}
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# Use a [[Firestarter|firestarter]] or [[Flint & Steel|flint & steel]] on the hatch to light the fire.
 
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# Wait for 15 in-game hours for the smelting process to complete, at which point the fire will extinguish.
''Note: The Bloomery can only be used to smelt Iron [[Ore]]s. If you wish to smelt large quantities of other ores, you will need to use a [[Crucible]].''
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# Open the hatch with {{Key|Rmb}}.
{{InfoTable/IronOre}}
 
 
 
*Open the bloomery hatch and place (right-click while sneaking) eight [[Charcoal]] in the bottom of the chimney.
 
*Climb to the top of the Bloomery and drop (Default: {{key|Q}}) up to 24 iron-bearing ore (depending on the size of the bloomery) into the chimney.
 
*Drop an equal amount or more charcoal on top of the charcoal block. Both the ore and the charcoal items should disappear into the charcoal block.
 
*After the first 8 pieces of ore have been added, an unlit molten mixture block will appear. It should look something like this:
 
 
 
{| class="wikitable"
 
|-
 
! !!Empty Bloomery!!Charcoal Block!!Inactive Bloomery!!Active Bloomery
 
|-
 
|Top View
 
| align="center" |[[File:Bloomerytopinactive.png]]
 
| align="center" |[[File:Bloomerytopcharcoal.png]]
 
| align="center" |[[File:Bloomerytopfull.png]]
 
| align="center" |[[File:Bloomerytopactive.png]]
 
|}
 
''Note: If the player drops more ore than the Bloomery can hold, the extra ore will just float on top of the charcoal and not be smelted by the Bloomery.''
 
  
*Climb back down and right-click on the Bloomery Block with a [[Firestarter]] or a [[Construction#Flint & Steel|Flint & Steel]] to activate the Bloomery. The front of the Bloomery Block and the top of the chimney should both start to glow.
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# Use a [[Pickaxe|pickaxe]] to break the [[Raw Iron Bloom|raw iron bloom]] in the bloomery.
*The glow will disappear when the Bloomery is done, a process that will take roughly 15 in-game hours. Open the bloomery hatch for access to the bloom.
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The iron bloom can then be [[Metalworking Guide#Wrought Iron|worked]] on an [[Anvil|anvil]] into a [[Refined Iron Bloom|refined iron bloom]], split into smaller pieces, and eventually worked into useful items.
*Use a pickaxe to break the Bloom free. The item will automatically move towards the nearest bloomery hatch for easy retrieval.
 
**'''''IMPORTANT: If the player is unable to reach the bloom to pick it up, they should first try placing a new layer of charcoal in the bloomery, which will often move the bloom closer. If this is unsuccessful, break the Bloomery Block, and then the brick block above it to get inside. Breaking any blocks of the chimney before the bloomery block has been removed will result in the bloomery block popping off as an item in a random direction that can despawn if not retrieved.'''''
 

Revision as of 07:23, 29 November 2020

Bloomery
Bloomery.png
Bloomery.png
Tool

Steel Pickaxe.png

Stacksize

1

Size

Large

Weight

Very Heavy

Renewable

No

Ore Dictionary

None

Gravity

No

Drops

Self

Flammable

No

Extra Item Data

See Data


The bloomery is both a craftable block and also a large multiblock structure containing the craftable block as a component.

Bloomery block

The bloomery block, which looks and acts like a hatch, is crafted from eight bronze double sheets. The double sheets may be bronze, bismuth bronze, or black bronze, but all eight must be made of the same metal.

Multiblock structure

Building a bloomery
Bloomery 1.png Bloomery 2.png
Bloomery 3.png Bloomery 4.png

The basic multiblock structure is three layers high. The top layer requires four stone blocks surrounding an air block, forming a chimney. The middle layer continues the chimney, but replaces one of the stone blocks with a second air block and adds two additional stone blocks beside that air block. The bottom layer requires only two stone blocks, below the two air blocks of the middle layer. The bloomery block itself must then be placed in the side opening to form an access hatch; if constructed incorrectly, it will not be placeable. The stone blocks can be any kind of stone (including multiple kinds) and in any form (raw, smooth, brick, or even cobble, including mixed forms, though cobble may require additional blocks due to its sensitivity to gravity). The spaces outside the basic structure can be left empty or filled with any material as desired, though the top of the chimney must be left unobstructed.

Beyond the basic structure, the chimney may be extended by adding one or two more layers identical to the top layer. Doing so expands the capacity of the bloomery to 2× or 3× (respectively) its original value. The chimney does not need to be open to the sky for the bloomery to work; in cold regions, it may be helpful to build a roof over the chimney to prevent snow from accumulating inside the structure when not in use.

Usage

The bloomery can smelt up to 8, 16, or 24 items, depending on the chimney height. Each item may be:

  • an iron ore lump
  • a wrought iron tool, tool head, or ingot
  • an iron bloom from a previous bloomery operation

To operate the bloomery:

  1. Open the hatch, if necessary, with Rmb.png Right Click.
  2. Place eight charcoal at the bottom of the chimney using ⇧ Shift+Rmb.png Right Click.
  3. Close the hatch.
  4. Climb to the top of the chimney.
  5. Drop the ore lumps into the chimney with Q.
  6. Drop charcoal into the chimney with Q equal to the number of items to smelt. Adding too little fuel will prevent the bloomery from lighting. Adding too much will work fine, but wastes fuel.
  7. Use a firestarter or flint & steel on the hatch to light the fire.
  8. Wait for 15 in-game hours for the smelting process to complete, at which point the fire will extinguish.
  9. Open the hatch with Rmb.png Right Click.
  1. Use a pickaxe to break the raw iron bloom in the bloomery.

The iron bloom can then be worked on an anvil into a refined iron bloom, split into smaller pieces, and eventually worked into useful items.