No

From TFC:TNG
Revision as of 23:14, 7 April 2020 by Claycorp (talk | contribs) (No.)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search


Welcome to No, a page dedicated to telling you No! How fantastic! Disclaimer: No may contain some Why and you should contact your general developer before using No. Side-effects include, brain melting, irrational rage and massive disappointment. If you notice any of symptoms make sure to discontinue use of No and contact your general developer for other options.

You either have been directed because the idea you are suggesting to be added has been brought up before or you have come to pay your respects to the graveyard of submitted ideas. Just because your idea has been turned down doesn't mean you can't use other mods or make a mod yourself to add whatever it is you would like!

Add Back X Feature from Classic that was removed!

Sorry but any features that where intentionally dropped like the Oz System, Taste System and Micro-Blocks have been removed intentionally for compatibility with other mods. Many of these systems also didn't provide much and/or worked poorly. Remaking some of them would require far too much work when other people have made whole standalone systems that work better. (See: Chisel & Bits or Little Tiles for Micro-block systems.)

Make/Port TFC for Fabric

Fabric was not very popular or finished when TFC work started. Instead of spending time learning a new tool set it was decided to stick with Forge for the time. Who knows what the future will bring but for the time being TFC will only be a Forge mod.

Dirty Water / Disease

TFC is already hard enough for most general players and adding mechanics like this just makes the early game harder. With a focus around exploring for materials a system like this will only hurt that idea.

Single Use Skills

Skills in TFC aren't intended to make it into an (MMO)RPG. Currently even some of the current skills are lackluster and could be improved. skills should serve a area and be useful to the player.

Guns

Guns do not fit the idea that TFC has, There are plenty of other mods that add guns that you can use instead. Otherwise bows will be the ranged weapon of choice.

Make X mod work like TFC

TFC isn't making any compatibility changes. You will need to use the tools provided to make them work together correctly or find something someone else made to do so.

Magic

TFC doesn't use magic, all the vanilla magic has also been removed by default. If you wish to add magic you can do so on your own.

Make Ingots Remember Alloy Content

Technically it's doable but comes at a price of compatibility and other issues. Thus this will never be done.

Player/Local Temperature

Minecraft isn't made to handle temperature well. With TFC this is slightly less so but it's not possible to make heat/cool-able rooms and temperature flows without drastically hurting performance. Sure X other mod may do it but it will never be worthwhile for TFC to add itself.

Cubic Chunks

TFC uses it's own world generator and systems. It's not possible to make compatible with Cubic Chunks without having two copies of it. It's not worth the dev time to try.