Ores & Minerals

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Small Ores and Nuggets

Small ores can be found scattered around on the surface. These are samples of what ore veins are located within 35 blocks underneath. It is a sample of a vein in the top layer of stone or in the upper section of the middle stone layer in areas where the top layer is thin enough. Note: The maximum distance from the surface to a vein required for a small ore piece to generate is larger than the scanning range of the Prospector's Pick. If using the prospector's pick on the surface in an area where small ore pieces are found, and only negative readings are given, it means that the vein is deeper underground.

The can also be found using the sluice that will give give ore based on what is present in the aresa.

Copper, gold, silver, and platinum native nuggets can also be found using a Gold Pan.

Depending on the type of ore, it's smaller counterpart is either called a nugget for native metals, or a small ore for the rest. One small ore/nugget produces 10 metal units.

Ore quality

Ore veins are made up of a single type of ore: poor, normal or rich. When an ore vein generates , it has a 20% chance to be rich, a 30% chance to be poor, and a 50% chance to be normal. One poor ore produces 15 metal units, one normal ore produces 25 metal units, and one rich ore produces 35 metal units.

Falling blocks, from landslide and cave-ins will destroy ore and mineral blocks including their drops.

Veins

Ores and Minerals can generate in two different shapes: cluster and sphere. The cluster is generated by placing several spheres, giving more complex shape. Other settings for veins include the size, density, rarity and valid height.

The lower tier metals also have surface veins variation, that are more frequent, but smaller and less dense than the normal veins.

Ore Generation

Ores are natural metal deposits that can be processed and turned into ingots.

Ores Bismuthinite Cassiterite Garnierite Hematite Limonite Magnetite Malachite Native Copper Native Gold Native Silver Sphalerite Tetrahedrite
Stone Type
(Layers)
Stone Name Bismuthinite.png
Bismuth
Cassiterite.png
Tin
Garnierite.png
Nickel
Hematite.png
Iron
Limonite.png
Iron
Magnetite.png
Iron
Malachite.png
Copper
Native Copper.png
Copper
Native Gold.png
Gold
Native Silver.png
Silver
Sphalerite.png
Zinc
Tetrahedrite.png
Copper
Igneous Extrusive
(All)
Andesite XS X XS X
Basalt XS X XS X
Dacite XS X XS X
Rhyolite XS X XS X
Igneous Intrusive
(All)
Diorite X X
Gabbro X X X
Granite XS X X
Metamorphic
(Top & Middle)
Gneiss X XS XS
Marble X XS XS
Phyllite XS XS
Quartzite XS XS
Schist XS XS
Slate XS XS
Sedimentary
(Top)
Chalk XS X X
Chert XS X X
Claystone XS X X
Conglomerate XS X X
Dolomite XS X X
Limestone XS X X X
Rock Salt XS X X
Shale XS X X

S Also spawns as a surface vein in the top half of the top layer of stone.

Main article: Metals

Mineral Generation

Minerals are natural deposits that can be used or crafted into various types of resources.

Minerals Bituminous Coal Borax Cinnabar Cryolite Graphite Kaolinite Kimberlite Lapis Lazuli Lignite Saltpeter Sylvite
Stone Type
(Layers)
Stone Name Bituminous Coal.png
Coal
Borax.png
Flux
Cinnabar.png
Redstone
Cryolite.png
Redstone
Graphite.png
Graphite Powder
Kaolinite.png
Kaolinite Powder
Kimberlite.png
Diamonds
Lapis Lazuli.png
Lapis Dye
Lignite.png
Coal
Saltpeter.png
Saltpeter Powder
Sylvite.png
Fertilizer
Igneous Extrusive
(All)
Andesite X
Basalt X
Dacite X
Rhyolite X
Igneous Intrusive
(All)
Diorite
Gabbro X
Granite X
Metamorphic
(Top & Middle)
Gneiss X
Marble X X
Phyllite
Quartzite X X
Schist X
Slate
Sedimentary
(Top)
Chalk X X X X
Chert X X X X
Claystone X X X X
Conglomerate X X X X
Dolomite X X X X
Limestone X X X X
Rock Salt X X X X X X
Shale X X X X X


Useless

This page/section was imported/copied from the TFC-Classic Wiki!
The information provided by this page/section was imported/copied from the Classic wiki and is likely outdated, missing information and not up to standards. Do not use it as a reliable source of information, if you can improve it please feel free to improve it!
ToDo:
Something is missing! Help fill out the following missing information: Move Sylvite to Useless and Gypsum to mineral (alabaster)

The following ores and minerals currently have no use in TFC.

Useless Ores/Minerals Galena Native Platinum Gypsum Jet Pitchblende
Stone Type
(Layers)
Stone Name File:Grid Galena.png Lead File:Grid Native Platinum.png Platinum File:Grid Gypsum.png Gypsum File:Grid Jet.png Jet File:Grid Pitchblende.png Pitchblende
Igneous Extrusive
(All)
Andesite X
Basalt X
Dacite X
Rhyolite X
Igneous Intrusive
(All)
Diorite
Gabbro
Granite X X
Metamorphic
(Top & Middle)
Gneiss X
Marble X
Phyllite X
Quartzite X
Schist X
Slate X
Sedimentary
(Top)
Chalk X X X
Chert X X X
Claystone X X X
Conglomerate X X X
Dolomite X X X
Limestone X X X X
Rock Salt X X X
Shale X X X

In addition, these ores and minerals still exist, but do not currently spawn in the world: Galena (Lead), Jet, Microcline, Olivine, Petrified Wood, Pitchblende, Satinspar, Selenite, Serpentine

Configuration

ore_spawn_data.json is used to determine the world generation of ores. Other mod ores can be added .json file to have them generate with TFC's terrain.

Option Default
Value
Description
native_copper
ore tfc:native_copper
The Block ID of the ore.
loose tfc:native_copper
The Block ID of the ore.
width 32
Width of the vein.
height 40
Height of the vein.
shape cluster
The shape of the ore spawn. Cluster of Sphere.
rarity 120
Veins will spawn in 1 out of X chunks.
minimum_height 5
The minimum y-level the vein can spawn at.
maximum_height 128
The maximum y-level the vein can spawn at.
density 70
How dense the ore vein is vertically, out of 100.
baseRocks tfc:igneous_extrusive
The stone type the ore can spawn in. Can be a category or a specific rock. Entries should be all lowercase, with each new entry on a new line.