Difference between revisions of "Template:Grid"

From TFC:TNG
Jump to navigation Jump to search
Line 15: Line 15:
 
All inputs are optional (however Amount, Mod, Link and Title won't do anything without Name):<br>
 
All inputs are optional (however Amount, Mod, Link and Title won't do anything without Name):<br>
 
<pre style="max-width: 484px">{{Grid
 
<pre style="max-width: 484px">{{Grid
|Mod:Name,Amount
+
|Name,Amount
|mod=Default mod (useful for animations and layout templates)
 
|default=Image always shown under the main image
 
 
|align=Vertical Alignment
 
|align=Vertical Alignment
|link=Link override
 
|title=Title, removes link
 
|class=Adds additional classes to the .grid class
 
 
}}</pre>
 
}}</pre>
  
Line 53: Line 48:
 
<code><nowiki>{{Grid|Charcoal|link=none}}</nowiki></code>
 
<code><nowiki>{{Grid|Charcoal|link=none}}</nowiki></code>
 
- Note that this retains the title.
 
- Note that this retains the title.
 
 
* To add a different title, put:
 
<code><nowiki>{{Grid|Raw Porkchop|title=Smelly Pork}}</nowiki></code>
 
 
 
* To remove the title, set title to none:
 
<code><nowiki>{{Grid|Raw Porkchop|title=none}}</nowiki></code>
 
- Note that setting title will remove the link, due to a limitation in the software.
 
  
 
== Other templates ==
 
== Other templates ==

Revision as of 19:10, 20 October 2019


The grid template is a singular grid cell, which has the ability to display any image (usually a block or item).

Usage

All inputs are optional (however Amount, Mod, Link and Title won't do anything without Name):

{{Grid
|Name,Amount
|align=Vertical Alignment
}}

Examples

  • To display an image with an amount of 20 (2 - 999 is supported, anything else will not be displayed):

{{Grid|Straw,20}} - The automatic link is removed if {{SUBPAGENAME}} is the same as the item name. This is to help prevent self-links, use the link parameter to re-add the link if you need it.


  • If no image is specified, the background will be added on its own, this could be used to do layouts like so:
{{Grid|Gunpowder}}{{Grid|Gunpowder}}{{Grid}}{{Grid}}{{Grid|Gunpowder}}{{Grid|Gunpowder}}<br>
{{Grid|Gunpowder}}{{Grid|Gunpowder}}{{Grid}}{{Grid}}{{Grid|Gunpowder}}{{Grid|Gunpowder}}<br>
{{Grid}}{{Grid}}{{Grid|Gunpowder}}{{Grid|Gunpowder}}{{Grid}}{{Grid}}<br>
{{Grid}}{{Grid|Gunpowder}}{{Grid|Gunpowder}}{{Grid|Gunpowder}}{{Grid|Gunpowder}}{{Grid}}<br>
{{Grid}}{{Grid|Gunpowder}}{{Grid|Gunpowder}}{{Grid|Gunpowder}}{{Grid|Gunpowder}}{{Grid}}<br>
{{Grid}}{{Grid|Gunpowder}}{{Grid}}{{Grid}}{{Grid|Gunpowder}}{{Grid}}
  • Grids can be animated with a theoretically unlimited amount of frames, between mod items and vanilla items. Frames are separated by semi-colons (;).

{{Grid|Dirt;TNT,64;Grass Block,5;Sand;Gold Helmet,12;Redstone}}


  • Align uses the vertical-align CSS property. For example to align to the middle:

Smells like {{Grid|Raw Porkchop|align=middle}} in here!


  • To change the link from the image name put:

{{Grid|Charcoal|link=Coal#Charcoal}}


  • To remove the link, set link to none:

{{Grid|Charcoal|link=none}} - Note that this retains the title.

Other templates

These templates implement this template into a GUI screen which mimics how it would look in Minecraft. Thus, they have mostly the same features as this template. Template:Grid/See also