Difference between revisions of "Firepit"

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m (accidentally misformatted source for the spruce log. Fixed it)
 
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{{Block
+
{{SideInfoBox Object
|image=<!--FirepitOff.png; FirepitOn.png-->
+
| title = Firepit
|invimage=None
+
| largeimage1 = {{BlockImage|Firepit}}
|gravity=No
+
| invimage1 = Firepit
|luminance=Yes, 15 (Only when lit)
+
| tool =  
|tool=any
+
| stacksize = 32
|weight=None
+
| size = Small
|size=None
+
| weight = Light
|blockid=firepit
+
| renewable = Yes
 +
| oredict = None
 +
| gravity =
 +
| drops = 1-3 Sticks
 +
 
 +
Logs
 +
| flammable =
 +
| luminance =  
 +
| blastresistance =  
 
}}
 
}}
  
 
==Obtaining==
 
==Obtaining==
  
Firepits are created in-world by dropping one of any [[log]] and three [[stick]]s into the same block space, then using a [[firestarter]] item or other fire starting (need page of firelighting items) item on the block below to create it! Adding up to five [[kindling]] will improve the chance of the fire lighting. Each [[kindling]] adds 10% to the chance of the firepit starting for a max of 50% with five items.
+
Firepits are created in-world by dropping one of any [[Log]] and three [[Stick]]s into the same block space, then using a [[Firestarter]] item or other fire starting (need page of firelighting items) item on the block below to create it! Adding up to five [[Kindling]] will improve the chance of the fire lighting. Each [[Kindling]] adds 10% to the chance of the Firepit starting for a max of 50% with five items.
  
Note: [[firestarters]] may take multiple tries to light the fire!
+
Note: [[Firestarter]]s may take multiple tries to light the fire!
  
Firepits need to be shielded from the weather or they will stop consuming [[fuel]] and eventually burn out. Placing a block above them will protect the firepit.
+
Firepits need to be shielded from the weather or they will stop consuming [[Fuel]] and eventually burn out. Placing a block above them will protect the Firepit.
  
If your firepit runs out of [[fuel]] or the weather has extingusihed it you will need to relight it, doing so requires one piece of [[fuel]] in the firepit and using the [[firestarter]] item or other fire starting item. (needs firelighting page)
+
If your Firepit runs out of [[Fuel]] or the weather has extinguished it you will need to relight it, doing so requires one piece of [[Fuel]] in the Firepit and using the [[Firestarter]] item or other fire starting item. (needs firelighting page)
  
 
==Usage==
 
==Usage==
  
Firepits are used for making [[torch]]es, cooking [[food]], heating up low-tier items for [[smithing]], and cooking [[sand]] to make glass. Firepits also provide a heat source for wrought iron grills. ''Note: Firepits cannot be used to smelt [[ore]].''
+
Fire pits are used for making [[Torch]]es, cooking [[Food]], heating up low-tier items for [[Smithing]], and cooking [[Sand]] to make glass. ''Note: Fire pits can be used to smelt [[Ore]], but they are quite ineffective methods for doing so. Try using a pit kiln instead.''
  
 
===GUI===
 
===GUI===
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| width="352" |[[File:Firepit_GUI.png]]
 
| width="352" |[[File:Firepit_GUI.png]]
 
| valign="top" |
 
| valign="top" |
#Fuel Input Slot - Input slot for [[log]]s and [[peat]]. Fuel placed in this slot will move down to the storage slots if they are empty.
+
#Fuel Input Slot - Input slot for [[Log]]s and [[Peat]]. Fuel placed in this slot will move down to the storage slots if they are empty.
 
#Fuel Storage Slots - Storage slots for fuel. Fuel is always consumed from the bottom slot, and fuel located in other slots will move down if the lower slots are empty.
 
#Fuel Storage Slots - Storage slots for fuel. Fuel is always consumed from the bottom slot, and fuel located in other slots will move down if the lower slots are empty.
#Temperature Gauge - An estimate of the current temperature of the firepit.
+
#Temperature Gauge - An estimate of the current temperature of the fire pit.
 
#Heating Slot - Input slot for heating items. This slot has a stack-size limit of a single item.
 
#Heating Slot - Input slot for heating items. This slot has a stack-size limit of a single item.
#Output Slots - Output slots for torches, glass, and molten metal. [[Ceramic mold]]s must be placed in these slots to catch molten metal.
+
#Output Slots - Output slots for torches, glass, or other result items. If the outputs don't stack together (for instance if food items are cooked that have a different decay date), then they will queue behind the output slots, and will appear as the outputs are removed from the fire pit.
 
|}
 
|}
  
 
===Heating Items===
 
===Heating Items===
{{Old}}
+
Fire pits will gradually heat items in the heating and output slots as long as it is burning fuel. Metal items that reach their [[Item Temperature|melting temperature]] will combine with any empty or partially-filled ceramic molds of the same metal type in the output slots. If there are no ceramic ingot molds in the output slots, the melting metal will be destroyed.
Firepits will gradually heat items in the heating and output slots as long as it is burning fuel. Metal items that reach their [[Item Temperature|melting temperature]] will combine with any empty or partially-filled ceramic molds of the same metal type in the output slots. If there are no ceramic ingot molds in the output slots, the melting metal will be destroyed.
 
  
 
===Fuel===
 
===Fuel===
{{Old}}
+
Items in a fire pit can only get as hot as the current burning temperature of the fuel. A [[Bellows]] can be used to increase the current burning temperature of the fuel, and heat the fire pit twice as fast at the expense of consuming the fuel twice as fast. ''Note: Bellows only affects how quickly the fire pit itself heats up. Items heating up inside of the the fire pit will heat up at the same rate regardless of if a bellows is used or not.''
Items in a firepit can only get as hot as the current burning temperature of the fuel. A [[bellows]] can be used to increase the current burning temperature of the fuel, and heat the firepit twice as fast at the expense of consuming the fuel twice as fast. ''Note: Bellows only affects how quickly the firepit itself heats up. Items heating up inside of the the firepit will heat up at the same rate regardless of if a bellows is used or not.''
 
 
 
When the firepit runs out of fuel, or when it is exposed to precipitation, the items in the heating and output slots will start to cool down, and the firepit will eventually turn off.
 
  
 +
When the fire pit runs out of fuel, or when it is exposed to precipitation, the items in the heating and output slots will start to cool down, and the fire pit will eventually extinguish itself.
 +
{{ToDo|<br>This table needs bellows heat levels!}}
 
{| class="wikitable"
 
{| class="wikitable"
 
! width="100" |Legend:
 
! width="100" |Legend:
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|}
 
|}
  
{| class="wikitable"
+
{{TempatureTableHead}}
|-
+
{{TempatureTableEntry|Acacia Log|log|650|e09999|1250|d06666}}
! rowspan="2" |Log
+
{{TempatureTableEntry|Ash Log|log|696|e09999|1296|d06666}}
! colspan="5" style="background: #990000;" |Dark Red
+
{{TempatureTableEntry|Aspen Log|log|611|e09999|1211|d06666}}
! colspan="5" style="background: #ff0000;" |Bright Red
+
{{TempatureTableEntry|Birch Log|log|652|e09999|1252|d06666}}
! colspan="5" style="background: #ffa500;" |Orange
+
{{TempatureTableEntry|Black Wood Log|log|720|e09999|1320|d06666}}
! colspan="5" style="background: #ffff00;" |Yellow
+
{{TempatureTableEntry|Chestnut Log|log|651|e09999|1251|d06666}}
! colspan="5" style="background: #ffff99;" |Yellow White
+
{{TempatureTableEntry|Douglas Fir Log|log|707|e09999|1307|d06666}}
|-
+
{{TempatureTableEntry|Hickory Log|log|762|e09999|1362|d06666}}
| width="13" align="center" |
+
{{TempatureTableEntry|Kapok Log|log|645|e09999|1245|d06666}}
| width="13" align="center" |<span style="font-size:20px;">'''.'''
+
{{TempatureTableEntry|Maple Log|log|745|e09999|1345|d06666}}
| width="13" align="center" |<span style="font-size:20px;">''':'''
+
{{TempatureTableEntry|Oak Log|log|728|e09999|1328|d06666}}
| width="13" align="center" |<span style="font-size:20px;">''':.'''
+
{{TempatureTableEntry|Palm Log|log|730|e09999|1330|d06666}}
| width="13" align="center" |<span style="font-size:20px;">'''::'''
+
{{TempatureTableEntry|Pine Log|log|627|e09999|1227|d06666}}
| width="13" align="center" |
+
{{TempatureTableEntry|Rosewood Log|log|640|e09999|1240|d06666}}
| width="13" align="center" |<span style="font-size:20px;">'''.'''
+
{{TempatureTableEntry|Sequoia Log|log|612|e09999|1212|d06666}}
| width="13" align="center" |<span style="font-size:20px;">''':'''
+
{{TempatureTableEntry|Spruce Log|log|608|e09999|1208|d06666}}
| width="13" align="center" |<span style="font-size:20px;">''':.'''
+
{{TempatureTableEntry|Sycamore Log|log|653|e09999|1253|d06666}}
| width="13" align="center" |<span style="font-size:20px;">'''::'''
+
{{TempatureTableEntry|White Cedar Log|log|625|e09999|1225|d06666}}
| width="13" align="center" |
+
{{TempatureTableEntry|Willow Log|log|603|e09999|1203|d06666}}
| width="13" align="center" |<span style="font-size:20px;">'''.'''
+
{{TempatureTableEntry|Stick Bundle||900|e09999|1500|d06666}}
| width="13" align="center" |<span style="font-size:20px;">''':'''
+
{{TempatureTableEntry|Peat||680|e09999|1280|d06666}}}}
| width="13" align="center" |<span style="font-size:20px;">''':.'''
+
</table>
| width="13" align="center" |<span style="font-size:20px;">'''::'''
 
| width="13" align="center" |
 
| width="13" align="center" |<span style="font-size:20px;">'''.'''
 
| width="13" align="center" |<span style="font-size:20px;">''':'''
 
| width="13" align="center" |<span style="font-size:20px;">''':.'''
 
| width="13" align="center" |<span style="font-size:20px;">'''::'''
 
| width="13" align="center" |
 
| width="13" align="center" |<span style="font-size:20px;">'''.'''
 
| width="13" align="center" |<span style="font-size:20px;">''':'''
 
| width="13" align="center" |<span style="font-size:20px;">''':.'''
 
| width="13" align="center" |<span style="font-size:20px;">'''::'''
 
|-
 
|{{ItemIcon|Acacia Log|log}} Acacia
 
| colspan="3" style="background: #e09999;" align="center" |
 
| colspan="16" style="background: #d06666;" align="center" |
 
|-
 
|{{ItemIcon|Ash Log|log}} Ash
 
| colspan="4" style="background: #e09999;" align="center" |
 
| colspan="16" style="background: #d06666;" align="center" |
 
|-
 
|{{ItemIcon|Aspen Log|log}}  Aspen
 
| colspan="2" style="background: #e09999;" align="center" |
 
| colspan="16" style="background: #d06666;" align="center" |
 
|-
 
|{{ItemIcon|Birch Log|log}}  Birch
 
| colspan="3" style="background: #e09999;" align="center" |
 
| colspan="16" style="background: #d06666;" align="center" |
 
|-
 
|{{ItemIcon|Chestnut Log|log}}  Chestnut
 
| colspan="3" style="background: #e09999;" align="center" |
 
| colspan="16" style="background: #d06666;" align="center" |
 
|-
 
|{{ItemIcon|Douglas Fir Log|log}}  Douglas Fir
 
| colspan="5" style="background: #e09999;" align="center" |
 
| colspan="16" style="background: #d06666;" align="center" |
 
|-
 
|{{ItemIcon|Hickory Log|log}}  Hickory
 
| colspan="6" style="background: #e09999;" align="center" |
 
| colspan="18" style="background: #d06666;" align="center" |
 
|-
 
|{{ItemIcon|Kapok Log|log}}  Kapok
 
| colspan="3" style="background: #e09999;" align="center" |
 
| colspan="16" style="background: #d06666;" align="center" |
 
|-
 
|{{ItemIcon|Maple Log|log}}  Maple
 
| colspan="6" style="background: #e09999;" align="center" |
 
| colspan="17" style="background: #d06666;" align="center" |
 
|-
 
|{{ItemIcon|Oak Log|log}}  Oak
 
| colspan="5" style="background: #e09999;" align="center" |
 
| colspan="17" style="background: #d06666;" align="center" |
 
|-
 
|{{ItemIcon|Peat|peat}}  Peat
 
| colspan="4" style="background: #e09999;" align="center" |
 
| colspan="16" style="background: #d06666;" align="center" |
 
|-
 
|{{ItemIcon|Pine Log|log}} Pine
 
| colspan="2" style="background: #e09999;" align="center" |
 
| colspan="17" style="background: #d06666;" align="center" |
 
|-
 
|{{ItemIcon|Sequoia Log|log}}  Sequoia
 
| colspan="2" style="background: #e09999;" align="center" |
 
| colspan="16" style="background: #d06666;" align="center" |
 
|-
 
|{{ItemIcon|Spruce Log|log}}  Spruce
 
| colspan="1" style="background: #e09999;" align="center" |
 
| colspan="17" style="background: #d06666;" align="center" |
 
|-
 
|{{ItemIcon|Sycamore Log|log}}  Sycamore
 
| colspan="2" style="background: #e09999;" align="center" |
 
| colspan="17" style="background: #d06666;" align="center" |
 
|-
 
|{{ItemIcon|White Cedar Log|log}}  White Cedar
 
| colspan="2" style="background: #e09999;" align="center" |
 
| colspan="17" style="background: #d06666;" align="center" |
 
|-
 
|{{ItemIcon|White Elm Log|log}} White Elm
 
| colspan="3" style="background: #e09999;" align="center" |
 
| colspan="16" style="background: #d06666;" align="center" |
 
|-
 
|{{ItemIcon|Willow Log|log}}  Willow
 
| colspan="1" style="background: #e09999;" align="center" |
 
| colspan="17" style="background: #d06666;" align="center" |
 
|}
 
  
 
==Trivia==
 
==Trivia==
  
*In addition to placing fuel in the fuel input slot, it is also possible to add fuel to a firepit by simply dropping the fuel on the block. This way a player can drop an entire stack of fuel on the firepit, which will slowly be consumed permitted the items haven't been sitting on the block long enough to despawn.
+
*In addition to placing fuel in the fuel input slot, it is also possible to add fuel to a Firepit by simply dropping the fuel on the block. This way a player can drop an entire stack of fuel on the Firepit, which will slowly be consumed permitted the items haven't been sitting on the block long enough to despawn.
 
 
==Configuration==
 
 
 
{{main|Configuration}}
 
 
 
{{Old}}
 
{| class="wikitable"
 
|-
 
!Option
 
!Default<br>Value
 
!Description
 
|-
 
| {{TFCOptionGroup|time| |Options related to time.}}
 
|-
 
|{{TFCOptionVar|tempDecreaseMultiplier|1.0|This is a global multiplier for the rate at which items cool down. Increase to make items cool down faster.}}
 
|-
 
|{{TFCOptionVar|tempIncreaseMultiplier|1.0|This is a global multiplier for the rate at which items heat up. Increase to make items heat up faster.}}
 
|}
 
 
 
==History==
 
  
{{History|Build #79|Peat can now be used as a fire pit fuel.}}
 
{{History|closetable}}
 
  
 
==See Also==
 
==See Also==
  
 
*[[Forge]]
 
*[[Forge]]

Latest revision as of 00:04, 25 August 2021

Firepit
Firepit.png
Firepit.png
Stacksize

32

Size

Small

Weight

Light

Renewable

Yes

Ore Dictionary

None

Drops

1-3 Sticks

Logs

Extra Item Data

See Data


Obtaining

Firepits are created in-world by dropping one of any Log and three Sticks into the same block space, then using a Firestarter item or other fire starting (need page of firelighting items) item on the block below to create it! Adding up to five Kindling will improve the chance of the fire lighting. Each Kindling adds 10% to the chance of the Firepit starting for a max of 50% with five items.

Note: Firestarters may take multiple tries to light the fire!

Firepits need to be shielded from the weather or they will stop consuming Fuel and eventually burn out. Placing a block above them will protect the Firepit.

If your Firepit runs out of Fuel or the weather has extinguished it you will need to relight it, doing so requires one piece of Fuel in the Firepit and using the Firestarter item or other fire starting item. (needs firelighting page)

Usage

Fire pits are used for making Torches, cooking Food, heating up low-tier items for Smithing, and cooking Sand to make glass. Note: Fire pits can be used to smelt Ore, but they are quite ineffective methods for doing so. Try using a pit kiln instead.

GUI

File:Firepit GUI.png
  1. Fuel Input Slot - Input slot for Logs and Peat. Fuel placed in this slot will move down to the storage slots if they are empty.
  2. Fuel Storage Slots - Storage slots for fuel. Fuel is always consumed from the bottom slot, and fuel located in other slots will move down if the lower slots are empty.
  3. Temperature Gauge - An estimate of the current temperature of the fire pit.
  4. Heating Slot - Input slot for heating items. This slot has a stack-size limit of a single item.
  5. Output Slots - Output slots for torches, glass, or other result items. If the outputs don't stack together (for instance if food items are cooked that have a different decay date), then they will queue behind the output slots, and will appear as the outputs are removed from the fire pit.

Heating Items

Fire pits will gradually heat items in the heating and output slots as long as it is burning fuel. Metal items that reach their melting temperature will combine with any empty or partially-filled ceramic molds of the same metal type in the output slots. If there are no ceramic ingot molds in the output slots, the melting metal will be destroyed.

Fuel

Items in a fire pit can only get as hot as the current burning temperature of the fuel. A Bellows can be used to increase the current burning temperature of the fuel, and heat the fire pit twice as fast at the expense of consuming the fuel twice as fast. Note: Bellows only affects how quickly the fire pit itself heats up. Items heating up inside of the the fire pit will heat up at the same rate regardless of if a bellows is used or not.

When the fire pit runs out of fuel, or when it is exposed to precipitation, the items in the heating and output slots will start to cool down, and the fire pit will eventually extinguish itself.

ToDo:
Something is missing! Help fill out the following missing information:
This table needs bellows heat levels!
Legend: Without Bellows With Bellows
}}
Item Warming Hot Very Hot Faint Red Dark Red Bright Red Orange Yellow Yellow White White Brilliant White
. . : :. :: . . : :. :: . . : :. :: . . : :. :: . . : :. :: . . : :. :: . . : :. :: . . : :. :: . . : :. :: . . : :. :: . . : :. ::
Ingot Acacia Log.png Acacia Log 650° 1250°
Ingot Ash Log.png Ash Log 696° 1296°
Ingot Aspen Log.png Aspen Log 611° 1211°
Ingot Birch Log.png Birch Log 652° 1252°
Ingot Black Wood Log.png Black Wood Log 720° 1320°
Ingot Chestnut Log.png Chestnut Log 651° 1251°
Ingot Douglas Fir Log.png Douglas Fir Log 707° 1307°
Ingot Hickory Log.png Hickory Log 762° 1362°
Ingot Kapok Log.png Kapok Log 645° 1245°
Ingot Maple Log.png Maple Log 745° 1345°
Ingot Oak Log.png Oak Log 728° 1328°
Ingot Palm Log.png Palm Log 730° 1330°
Ingot Pine Log.png Pine Log 627° 1227°
Ingot Rosewood Log.png Rosewood Log 640° 1240°
Ingot Sequoia Log.png Sequoia Log 612° 1212°
Ingot Spruce Log.png Spruce Log 608° 1208°
Ingot Sycamore Log.png Sycamore Log 653° 1253°
Ingot White Cedar Log.png White Cedar Log 625° 1225°
Ingot Willow Log.png Willow Log 603° 1203°
Ingot Stick Bundle.png Stick Bundle 900° 1500°
Ingot Peat.png Peat 680° 1280°

Trivia

  • In addition to placing fuel in the fuel input slot, it is also possible to add fuel to a Firepit by simply dropping the fuel on the block. This way a player can drop an entire stack of fuel on the Firepit, which will slowly be consumed permitted the items haven't been sitting on the block long enough to despawn.


See Also