Difference between revisions of "Firepit"
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|blockid=firepit | |blockid=firepit | ||
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Revision as of 07:12, 14 October 2019
Contents
Obtaining
Firepits are created in-world by dropping one of any log and three sticks into the same block space, then using a firestarter item or other fire starting (need page of firelighting items) item on the block below to create it! Adding up to five kindling will improve the chance of the fire lighting. Each kindling adds 10% to the chance of the firepit starting for a max of 50% with five items.
Note: firestarters may take multiple tries to light the fire!
Firepits need to be shielded from the weather or they will stop consuming fuel and eventually burn out. Placing a block above them will protect the firepit.
If your firepit runs out of fuel or the weather has extingusihed it you will need to relight it, doing so requires one piece of fuel in the firepit and using the firestarter item or other fire starting item. (needs firelighting page)
Usage
Firepits are used for making torches, cooking food, heating up low-tier items for smithing, and cooking sand to make glass. Firepits also provide a heat source for wrought iron grills. Note: Firepits cannot be used to smelt ore.
GUI
File:Firepit GUI.png |
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Heating Items
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Firepits will gradually heat items in the heating and output slots as long as it is burning fuel. Metal items that reach their melting temperature will combine with any empty or partially-filled ceramic molds of the same metal type in the output slots. If there are no ceramic ingot molds in the output slots, the melting metal will be destroyed.
Fuel
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Items in a firepit can only get as hot as the current burning temperature of the fuel. A bellows can be used to increase the current burning temperature of the fuel, and heat the firepit twice as fast at the expense of consuming the fuel twice as fast. Note: Bellows only affects how quickly the firepit itself heats up. Items heating up inside of the the firepit will heat up at the same rate regardless of if a bellows is used or not.
When the firepit runs out of fuel, or when it is exposed to precipitation, the items in the heating and output slots will start to cool down, and the firepit will eventually turn off.
Legend: | Without Bellows | With Bellows |
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Trivia
- In addition to placing fuel in the fuel input slot, it is also possible to add fuel to a firepit by simply dropping the fuel on the block. This way a player can drop an entire stack of fuel on the firepit, which will slowly be consumed permitted the items haven't been sitting on the block long enough to despawn.
Configuration
- Main article: Configuration
This page/section was imported/copied from the TFC-Classic Wiki! The information provided by this page/section was imported/copied from the Classic wiki and is likely outdated, missing information and not up to standards. Do not use it as a reliable source of information, if you can improve it please feel free to improve it!
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Option | Default Value |
Description |
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time | Options related to time. | |
tempDecreaseMultiplier | 1.0 | This is a global multiplier for the rate at which items cool down. Increase to make items cool down faster.
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tempIncreaseMultiplier | 1.0 | This is a global multiplier for the rate at which items heat up. Increase to make items heat up faster.
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History
Build #79 |
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Peat can now be used as a fire pit fuel. |