Difference between revisions of "Alloys"
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+ | == Alloys == | ||
+ | Alloys are created by mixing base metals in a [[Crucible]]. Early-game Bronzes can also be obtained by smelting a combination of source ores in a [[Vessel]]. '''See [[Vessel#Bronzes|Pottery]] for more info.''' | ||
+ | |||
+ | '''Note:''' Only the listed ingredients can be mixed to create the valid alloy. Adding a completed alloy to a mixture of the alloy will result in useless Unknown Metal. (Example: Adding Unshaped Bronze to a correct mixture of Tin and Copper) | ||
+ | |||
+ | {| class="wikitable sortable" style="text-align:center;" | ||
+ | !Ingredients | ||
+ | !width=80 valign="top"|[[File:Grid Unshaped Bismuth Bronze.png|link=]]<br>Bismuth Bronze | ||
+ | !width=80 valign="top"|[[File:Grid Unshaped Black Bronze.png|link=]]<br>Black Bronze | ||
+ | !width=80 valign="top"|[[File:Grid Unshaped Brass.png|link=]]<br>Brass | ||
+ | !width=80 valign="top"|[[File:Grid Unshaped Bronze.png|link=]]<br>Bronze | ||
+ | !width=80 valign="top"|[[File:Grid Unshaped Rose Gold.png|link=]]<br>Rose Gold | ||
+ | !width=80 valign="top"|[[File:Grid Unshaped Sterling Silver.png|link=]]<br>Sterling Silver | ||
+ | !width=80 valign="top"|[[File:Grid Unshaped Black Steel.png|link=]]<br>Weak Black Steel | ||
+ | !width=80 valign="top"|[[File:Grid Unshaped Blue Steel.png|link=]]<br>Weak Blue Steel | ||
+ | !width=80 valign="top"|[[File:Grid Unshaped Red Steel.png|link=]]<br>Weak Red Steel | ||
+ | |- | ||
+ | |align="left"|[[File:Grid Unshaped Bismuth.png|link=]] Bismuth | ||
+ | |10 - 20%||||||||||||||||| | ||
+ | |- | ||
+ | |align="left"|[[File:Grid Unshaped Tin.png|link=]] Tin | ||
+ | ||||||| 8 - 12%||||||||||| | ||
+ | |- | ||
+ | |align="left"|[[File:Grid Unshaped Zinc.png|link=]] Zinc | ||
+ | |20 - 30% | ||
+ | | | ||
+ | | 8 - 12%||||||||||||| | ||
+ | |- | ||
+ | |align="left"|[[File:Grid Unshaped Copper.png|link=]] Copper | ||
+ | |50 - 65% | ||
+ | |50 - 70% | ||
+ | |88 - 92% | ||
+ | |88 - 92% | ||
+ | |15 - 30% | ||
+ | |20 - 40%||||||| | ||
+ | |- | ||
+ | |align="left"|[[File:Grid Unshaped Bismuth Bronze.png|link=]] <b>Bismuth Bronze</b> | ||
+ | |||||||||||||||10 - 15%||| | ||
+ | |- | ||
+ | |align="left"|[[File:Grid Unshaped Black Bronze.png|link=]] <b>Black Bronze</b> | ||
+ | |||||||||||||15 - 25%||||| | ||
+ | |- | ||
+ | |align="left"|[[File:Grid Unshaped Brass.png|link=]] <b>Brass</b> | ||
+ | ||||||||||||||||||10 - 15% | ||
+ | |- | ||
+ | |align="left"|[[File:Grid Unshaped Gold.png|link=]] Gold | ||
+ | |||10 - 25% | ||
+ | |||||70 - 85%||||||||| | ||
+ | |- | ||
+ | |align="left"|[[File:Grid Unshaped Nickel.png|link=]] Nickel | ||
+ | |||||||||||||15 - 25%||||| | ||
+ | |- | ||
+ | |align="left"|[[File:Grid Unshaped Rose Gold.png|link=]] <b>Rose Gold</b> | ||
+ | |||||||||||||||||10 - 15% | ||
+ | |- | ||
+ | |align="left"|[[File:Grid Unshaped Silver.png|link=]] Silver | ||
+ | |||10 - 25% | ||
+ | |||||||60 - 80%||||||| | ||
+ | |- | ||
+ | |align="left"|[[File:Grid Unshaped Sterling Silver.png|link=]] <b>Sterling Silver</b> | ||
+ | ||||||||||||||||10 - 15%||| | ||
+ | |- | ||
+ | |align="left"|[[File:Grid Unshaped Steel.png|link=]] <i>Steel</i> | ||
+ | |||||||||||||50 - 70% | ||
+ | |20 - 25% | ||
+ | |20 - 25% | ||
+ | |- | ||
+ | |align="left"|[[File:Grid Unshaped Black Steel.png|link=]] <b>Black Steel</b> | ||
+ | ||||||||||||||||50 - 55% | ||
+ | |50 - 55% | ||
+ | |} |
Revision as of 16:14, 21 May 2020
ToDo: Something is missing! Help fill out the following missing information:
Add links to every metal
|
Alloys are Metals made up of two or more ingredients that are melted together to be created. These use strict recipes that must be in the correct range or you will end up getting Unknown Ingots.
Any alloy recipe has to be within ± 0.05 % of the listed percentages. This is done to avoid floating point rounding errors during alloy calculations.
Alloy Recipes
Bismuth Bronze Zinc 20% 30% Copper 50% 65% Bismuth 10% 20% Black Bronze Copper 50% 70% Silver 10% 25% Gold 10% 25% Bronze Copper 88% 92% Tin 8% 12% Brass Copper 88% 92% Zinc 8% 12% Rose Gold Copper 15% 30% Gold 70% 85% Sterling Silver Copper 20% 40% Silver 60% 80% Weak Steel Steel 50% 70% Nickel 15% 25% Black Bronze 15% 25% Weak Blue Steel Steel 20% 25% Black Steel 50% 55% Bismuth Bronze 10% 15% Sterling Silver 10% 15% Weak Red Steel Steel 20% 25% Black Steel 50% 55% Brass 10% 15% Rose Gold 10% 15%
Alloys
Alloys are created by mixing base metals in a Crucible. Early-game Bronzes can also be obtained by smelting a combination of source ores in a Vessel. See Pottery for more info.
Note: Only the listed ingredients can be mixed to create the valid alloy. Adding a completed alloy to a mixture of the alloy will result in useless Unknown Metal. (Example: Adding Unshaped Bronze to a correct mixture of Tin and Copper)