Difference between revisions of "Differences From Classic"

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*Surface Nuggets are created from ore bodies at y-level 82 (half way through the usual second layer) and above, and within the 3x3 chunks around the chunk where the nugget spawned.
 
*Surface Nuggets are created from ore bodies at y-level 82 (half way through the usual second layer) and above, and within the 3x3 chunks around the chunk where the nugget spawned.
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==Ceramics
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*Empty ceramic molds and small vessels continue to be hot after the metal is removed, and will cool down at the usual rate.
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==Forge==
 
==Forge==
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*Small vessels in each of the four side slots can catch different metals.
 
*Small vessels in each of the four side slots can catch different metals.
 
*Small vessels can be heated in the forge, and will alloy their contents at Brilliant White temperature.
 
*Small vessels can be heated in the forge, and will alloy their contents at Brilliant White temperature.
*Empty Ceramic Molds continue to be hot after the metal is removed, and will cool down at the usual rate.
 
 
*Unfired Clay molds placed in the forge will burn up if heated to Brilliant White.
 
*Unfired Clay molds placed in the forge will burn up if heated to Brilliant White.
 
*Metal armor and weapons can be melted in the Forge.
 
*Metal armor and weapons can be melted in the Forge.

Revision as of 06:11, 21 October 2019

Skills

  • Prospecting Skill increases only when the propick is clicked on ore blocks at least 192 blocks apart.

Nugget Generation

  • Surface Nuggets are created from ore bodies at y-level 82 (half way through the usual second layer) and above, and within the 3x3 chunks around the chunk where the nugget spawned.

==Ceramics

  • Empty ceramic molds and small vessels continue to be hot after the metal is removed, and will cool down at the usual rate.


Forge

  • Side slots only hold one item each. Specifically, they cannot hold charcoal or ingots.
  • Side slots only hold items which can hold liquid and heat (currently only molds and small vessels).
  • Tool molds placed in the side slots will also automatically be filled if Tier I-II tool metals melt in the forge.
  • Small vessels will catch melted liquids from the forge, up to 4000 units.
  • Small vessels in each of the four side slots can catch different metals.
  • Small vessels can be heated in the forge, and will alloy their contents at Brilliant White temperature.
  • Unfired Clay molds placed in the forge will burn up if heated to Brilliant White.
  • Metal armor and weapons can be melted in the Forge.