Agriculture
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seeds images, growth phases, crops parameters review
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Contents
Obtaining
Wild Crops
Crops spawn randomly in the wild, with each individual type spanned out over an 8x8 chunk grid. This means the player will have to explore quite some distance in order to gather every single type of crop. Wild crops only generate between the seasons of Spring and Late Summer, and have a chance to regenerate during those seasons every year.
Seeds
Harvesting a crop will always drop at least a single seed, as well as increase the player's agriculture skill. The higher the player's agriculture skill, the more likely that a second seed will drop as well, allowing for farm expansion.
Crop Types
Planted crops mimic real life in how long it takes for them to grow before they can be harvested. Note however, that these values have been scaled to fit within the length of a TFC year which by default is only 96 days.
Crop Name | Harvest | Refined to | Pickable | Speed | Hardy² | Growth Phases | Dead Phases |
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Barley | Barley | Barley Grain | No | Very Slow | No | Expression error: Unrecognized punctuation character "{".Expression error: Unrecognized punctuation character "{".Expression error: Unrecognized punctuation character "{".Expression error: Unrecognized punctuation character "{".Expression error: Unrecognized punctuation character "{".Expression error: Unrecognized punctuation character "{".Expression error: Unrecognized punctuation character "{".Expression error: Unrecognized punctuation character "{".Expression error: Unrecognized punctuation character "{".Expression error: Unrecognized punctuation character "{". | |
Maize | Maize Ear | --- | No | Average | No | x100px | |
Oat | Oat | Oat Grain | No | Very Slow | No | x50px | |
Rice | Rice | Rice Grain | No | Very Slow | No | x50px | |
Rye | Rye | Rye Grain | No | Very Slow | No | x50px | |
Wheat | Wheat | Wheat Grain | No | Very Slow | No | x50px | |
Red Bell Pepper | Green Pepper Red Pepper |
--- | Yes¹ | Very Fast | No³ | x50px | |
Yellow Bell Pepper | Green Pepper Yellow Pepper |
--- | Yes¹ | Very Fast | No³ | x50px | |
Cabbage | Cabbage | --- | No | Average | Yes | x50px | |
Carrot | Carrot | --- | No | Fast | Yes | x50px | |
Garlic | Garlic | --- | No | Fast | Yes | x50px | |
Greenbean | Green Bean | --- | Yes | Slow | No | x50px | |
Onion | Onion | --- | No | Slow | Yes | x50px | |
Potato | Potato | --- | No | Slow | No | x50px | |
Beet | Beet | --- | No | Slow | Yes | x50px | |
Soybean | Soybean | --- | No | Slow | No | x50px | |
Squash | Squash | --- | No | Very Slow | No | x50px | |
Tomato | Tomato | --- | Yes | Very Slow | No | x100px | |
Sugarcane | Sugarcane | Sugar | No | Very Slow | No³ | x70px | |
Jute | Jute x2 | Jute Fibers | No | Average | No³ | x70px |
¹Bell Peppers can be harvested/picked both when the pepper is immature: green, and ripe: red or yellow. ²Growth is not affected by temperature above 4℃. ³Very sensitive to the cold. Can die at temperatures below 5℃ (sugarcane: 12℃) .
Usage
Fruits and vegetables can be eaten directly by the player, making them a renewable source of food, however optimal nutritions level require Cereal crops (except of Maize) need to be refined to Grains using knife (with Straw as byproduct), grinded in Quern to flour, each flour + bucket of water produce 2 doughs which can be baked to obtain bread.
Animal Husbandry
Cereals used to tame and breed animals. Chicken, duck and pig can eat rotten cereals.
Jute
Jute is soaked in a water barrel to produce jute fibers, which are used to craft rope. A full water barrel can process up to 14 jute at a time.
Sugarcane
Sugarcane is soaked in a water barrel to produce sugar.
Input | Output | Rope | |||||||||||||||||||||||||||
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Template:Grid/Barrel | Template:Grid/Barrel |
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Water Barrel |
Soil
Farmland, also known as soil, gives your plants access to water, if any source is close enough.