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Wild Crops

Crops spawn randomly in the wild, with each individual type spanned out over an 8x8 chunk grid. This means the player will have to explore quite some distance in order to gather every single type of crop. Wild crops only generate between the seasons of Spring and Late Summer, and have a chance to regenerate during those seasons every year.


Harvesting a crop will always drop at least a single seed, as well as increase the player's agriculture skill. The higher the player's agriculture skill, the more likely that a second seed will drop as well, allowing for farm expansion.

Crop Types

Planted crops mimic real life in how long it takes for them to grow before they can be harvested. Note however, that these values have been scaled to fit within the length of a TFC year which by default is only 96 days.

Note that the values for temperature and rainfall are for growth. Ranges for survival are slightly more forgiving.

Crop Name Harvest Refined to Pickable Speed Min Rain Max Rain Min Temp (°C) Max Temp (°C) Growth Phases Dead Phases
Barley Seeds.png Barley Barley.png Barley Barley Grain No Slow 70 310 1 26 Barley 0.pngBarley 1.pngBarley 2.pngBarley 3.pngBarley 4.pngBarley 5.pngBarley 6.pngBarley 7.png Barley Dead Young.pngBarley Dead.png
Maize Seeds.png Maize Maize Ear.png Maize Ear --- No Fast 140 400 19 40 Maize 0.pngMaize 1.pngMaize 2.pngMaize 3.pngMaize 4.pngMaize 5.png Maize Dead Young.pngMaize Dead.png
Oat Seeds.png Oat Oat.png Oat Oat Grain No Average 100 350 3 30 Oat 0.pngOat 1.pngOat 2.pngOat 3.pngOat 4.pngOat 5.pngOat 6.pngOat 7.png Oat Dead Young.pngOat Dead.png
Rice Seeds.png Rice Rice.png Rice Rice Grain No Slow 300 450 22 40 Rice 0.pngRice 1.pngRice 2.pngRice 3.pngRice 4.pngRice 5.pngRice 6.pngRice 7.png Rice Dead Young.pngRice Dead.png
Rye Seeds.png Rye Rye.png Rye Rye Grain No Average 100 400 4 35 Rye 0.pngRye 1.pngRye 2.pngRye 3.pngRye 4.pngRye 5.pngRye 6.pngRye 7.png Rye Dead Young.pngRye Dead.png
Wheat Seeds.png Wheat Wheat.png Wheat Wheat Grain No Average 100 350 3 30 Wheat 0.pngWheat 1.pngWheat 2.pngWheat 3.pngWheat 4.pngWheat 5.pngWheat 6.pngWheat 7.png Wheat Dead Young.pngWheat Dead.png
Red Bell Pepper Seeds.png Red Bell Pepper Green Pepper.png Green Pepper
Red Pepper.png Red Pepper
--- Yes¹ Slow 100 400 12 32 Red Bell Pepper 0.pngRed Bell Pepper 1.pngRed Bell Pepper 2.pngRed Bell Pepper 3.pngRed Bell Pepper 4.pngRed Bell Pepper 5.pngRed Bell Pepper 6.png Red Bell Pepper Dead Young.pngRed Bell Pepper Dead.png
Yellow Bell Pepper Seeds.png Yellow Bell Pepper Green Pepper.png Green Pepper
Yellow Pepper.png Yellow Pepper
--- Yes¹ Slow 100 400 12 32 Yellow Bell Pepper 0.pngYellow Bell Pepper 1.pngYellow Bell Pepper 2.pngYellow Bell Pepper 3.pngYellow Bell Pepper 4.pngYellow Bell Pepper 5.pngYellow Bell Pepper 6.png Yellow Bell Pepper Dead Young.pngYellow Bell Pepper Dead.png
Cabbage Seeds.png Cabbage Cabbage.png Cabbage --- No Slow 60 280 0 27 Cabbage 0.pngCabbage 1.pngCabbage 2.pngCabbage 3.pngCabbage 4.pngCabbage 5.png Cabbage Dead Young.pngCabbage Dead.png
Carrot Seeds.png Carrot Carrot.png Carrot --- No Slow 100 400 10 30 Carrot 0.pngCarrot 1.pngCarrot 2.pngCarrot 3.pngCarrot 4.png Carrot Dead Young.pngCarrot Dead.png
Garlic Seeds.png Garlic Garlic.png Garlic --- No Slow 60 310 −1 18 Garlic 0.pngGarlic 1.pngGarlic 2.pngGarlic 3.pngGarlic 4.png Garlic Dead Young.pngGarlic Dead.png
Green Bean Seeds.png Green Bean Green Bean.png Green Bean --- Yes Fast 150 410 9 35 Green Bean 0.pngGreen Bean 1.pngGreen Bean 2.pngGreen Bean 3.pngGreen Bean 4.pngGreen Bean 5.pngGreen Bean 6.png Green Bean Dead Young.pngGreen Bean Dead.png
Onion Seeds.png Onion Onion.png Onion --- No Fast 200 410 10 37 Onion 0.pngOnion 1.pngOnion 2.pngOnion 3.pngOnion 4.pngOnion 5.pngOnion 6.png Onion Dead Young.pngOnion Dead.png
Potato Seeds.png Potato Potato.png Potato --- No Slow 100 390 4 30 Potato 0.pngPotato 1.pngPotato 2.pngPotato 3.pngPotato 4.pngPotato 5.pngPotato 6.png Potato Dead Young.pngPotato Dead.png
Beet Seeds.png Beet Beet.png Beet --- No Slow 70 300 0 20 Beet 0.pngBeet 1.pngBeet 2.pngBeet 3.pngBeet 4.pngBeet 5.pngBeet 6.png Beet Dead Young.pngBeet Dead.png
Soybean Seeds.png Soybean Soybean.png Soybean --- No Average 160 410 12 30 Soybean 0.pngSoybean 1.pngSoybean 2.pngSoybean 3.pngSoybean 4.pngSoybean 5.pngSoybean 6.png Soybean Dead Young.pngSoybean Dead.png
Squash Seeds.png Squash Squash.png Squash --- No Average 90 390 14 33 Squash 0.pngSquash 1.pngSquash 2.pngSquash 3.pngSquash 4.pngSquash 5.pngSquash 6.pngSquash 7.png Squash Dead Young.pngSquash Dead.png
Tomato Seeds.png Tomato Tomato.png Tomato --- Yes Fast 120 390 8 36 Tomato 0.pngTomato 1.pngTomato 2.pngTomato 3.pngTomato 4.pngTomato 5.pngTomato 6.pngTomato 7.png Tomato Dead Young.pngTomato Dead.png
Sugarcane Seeds.png Sugarcane Sugarcane.png Sugarcane Sugar No Average 160 410 20 38 Sugarcane 0.pngSugarcane 1.pngSugarcane 2.pngSugarcane 3.pngSugarcane 4.pngSugarcane 5.pngSugarcane 6.pngSugarcane 7.png Sugarcane Dead Young.pngSugarcane Dead.png
Jute Seeds.png Jute Jute.png Jute×2 Jute Fibers No Average 100 410 11 37 Jute 0.pngJute 1.pngJute 2.pngJute 3.pngJute 4.pngJute 5.png Jute Dead Young.pngJute Dead.png

¹Bell Peppers can be harvested/picked both when the pepper is immature (green), and ripe (red or yellow).


Fruits and vegetables can be eaten directly by the player, however to maximize the nutritional benefits of Cereal crops (except Maize) they must first be made into bread. This is done by combining them with a knife in the crafting grid to produce Grain (with Straw as byproduct), grinding the Grain in a Quern to make flour, combining the flour with water in the crafting grid to get dough (each flour + bucket of water produce 2 dough), then baking the dough into bread.

Animal Husbandry

Cereals can be used to tame and breed animals. Chickens, ducks and pigs can eat rotten cereals.


Jute is soaked in a water barrel to produce jute fibers, which are used to craft rope. A full water barrel can process up to 14 jute at a time.


Sugarcane is soaked in a water barrel to produce sugar.


Farmland, also known as soil, gives your plants access to water, if a source is close enough.